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Abilities added[]

Abilities removed[]

Abilities modified[]

Aftershock[]

  • Effect ranges changed:
    • Deals X−Y Nature + 100% of focus damage.
    • Knocks the target back.

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Atrophy[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage.
    • Decreases target's Hit Points values by Z.

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Backdraft[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Benevolence[]

  • Charge changed from "-6" to "-4"
  • Range changed from "0-15m [15m RadiusSphere]" to "0-15m"
  • Execution changed from "1.5 seconds" to ""
  • Old effect:
    • Heals nearby group members Hit Points for X−Y + 100% of focus bonus.
  • New effect:
    • Heals target's Hit Points for X−Y + 100% of focus bonus.

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Blastforge[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.
    • Decreases target's Earth armor rating by 10.73%.
    • Decreases target's Water armor rating by 10.73%.
    • Decreases target's Nature armor rating by 10.73%.
    • Decreases target's Fire armor rating by 10.73%.
    • Decreases target's Air armor rating by 10.73%.

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Boon of the sundancer[]

  • Recharge changed, see table below.

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Chain lightning[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage.
    • Deals X−Y Air.

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Contaminate[]

  • Effect ranges changed:
    • Deals X−Y Nature. (Every 3 seconds for 9 seconds)

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Cyclone[]

  • Effect ranges changed:
    • Deals X−Y Nature.
    • Knocks the target back.

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Dark pact[]

  • Recharge changed, see table below.

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Defender's dart[]

  • Effect ranges changed:
    • Deals X−Y Nature + 100% of focus damage.
    • Increases user's armor ratings (Z EA, Z WA, Z NA, Z FI, Z AI). (Duration:10 seconds; Max Stack:5)

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Discharge[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage.
    • Decreases target's Physical Offense, Spiritual Offense values by Z.

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Dragon's breath[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Electrify[]

  • Effect ranges changed:
    • Deals W−X Air + 100% of focus damage.
    • 25% chance to trigger whenever the target uses an ability. Effect is used up once triggered. Triggered Effect: Deals Y−Z Air.

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Elemental mirror[]

  • Recharge changed, see table below.

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Ember shot[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Enhance[]

  • Execution changed from "0.25 seconds" to ""
  • Effect ranges changed:
    • Heals target's Hit Points for X−Y + 100% of focus bonus.
    • Increases user's Outgoing healing by Z%. (Duration:15 seconds; Max Stack:5)

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Eruption[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Expel[]

  • Effect ranges changed:
    • Deals X−Y Nature + 100% of focus damage.
    • Teleports the target 5-10 meters in a random direction.

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Explosion[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Expose[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage.
    • 25% chance to trigger whenever the target uses an ability. Triggered Effect: Amplifies target's incoming damage (Air) by Z. (Duration:15 seconds; Max Stack:5)

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Fireball[]

  • Effect ranges changed:
    • Deals W−X Fire.
    • Deals Y−Z Fire + 100% of focus damage.

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Firestorm[]

  • Effect ranges changed:
    • 100% chance to trigger whenever the target receives physical damage. Triggered Effect: Deals X−Y Fire.

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Flame bolt[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Flame dart[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Flame spike[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Flare[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Freeze[]

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Decreases target's maximum movement rate by 33%. (Duration:4 seconds)

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Freezing shot[]

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Roots target for ability duration, target cannot move but can use abilities normally. Effect ends if target receives damage. (Duration:2 seconds)

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Frost bolt[]

  • Effect ranges changed:
    • Reduces target's Hit Points by X−Y + 60% of focus bonus.

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Frost crypt[]

  • Effect ranges changed:
    • Deals V−W Water + 100% of focus damage.
    • Decreases target's Outgoing healing by X%.
    • 100% chance to trigger whenever the target heals another. Triggered Effect: Deals Y−Z Water.

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Frost dart[]

  • Effect ranges changed:
    • Reduces target's Hit Points by X−Y + 60% of focus bonus.

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Frostbite[]

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Decreases target's maximum movement rate by 22%. (Duration:3 seconds)

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Frostburn[]

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Decreases target's Physical offense by Z%.
    • Decreases target's Spiritual offense by Z%.

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Frozen agony[]

  • Recharge changed, see table below.

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Frozen shackle[]

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • 25% chance to trigger whenever the target receives it. Triggered Effect: Roots target for ability duration, target cannot move but can use abilities normally. (Duration:3 seconds)

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Gale[]

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.

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Grace of the saint[]

  • Effect ranges changed:
    • Reduces user's Hit Points by W−X + 60% of focus bonus.
    • Heals nearby team members Hit Points for Y−Z + 100% of focus bonus. (Duration:45 seconds)Renders nearby team members immune to all Grace of the Saint effects. (Duration:45 seconds)

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Heal[]

  • Execution changed from "1.5 seconds" to "1 seconds"
  • Effect ranges changed:
    • Heals target's Hit Points for X−Y + 100% of focus bonus.

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Honor[]

  • Effect ranges changed:
    • Drains X + 60% of focus damage from the user's Hit Points, transferring 105% back to the Hit Points of other members of user's group within 20 meters.

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Icebringer's hammer[]

  • Effect ranges changed:
    • Reduces target's Hit Points by X−Y + 60% of focus bonus.

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Icicle[]

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Decreases target's maximum movement rate by 11%. (Duration:3 seconds)

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Incinerate[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Infection[]

  • Effect ranges changed:
    • Reduces target's Hit Points by W−X + 12% of focus bonus. (Every 2 seconds for 10 seconds)
    • 50% chance to trigger whenever the target receives it. Triggered Effect: Reduces target's Hit Points by Y−Z. (Every 2 seconds for 10 seconds; Max Stack:4) (Every 2 seconds for 10 seconds)

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Invulnerability[]

  • Recharge changed, see table below.
  • Old effect:
    • Renders user immune to all Damage effects.
    • Decreases user's Physical Offense, Spiritual Offense values by X.
  • New effect:
    • Renders user immune to all Damage effects.
    • Decreases user's Physical Offense, Spiritual Offense values by 364.

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Ion storm[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage.
    • Decreases target's armor ratings (Z EA, Z WA, Z NA, Z FI, Z AI).

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Judgment[]

  • Effect ranges changed:
    • Drains X from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters.
    • Drains Y + 30% of focus damage from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters.

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Life sap[]

  • Charge changed from "-1" to "-5"
  • Duration changed from "Every 2 seconds for 10 seconds" to ""
  • Max stack changed from "1" to ""
  • Description changed from "A spiritual attack that steals a small amount of health from the target and transfers it to the user and their groupmates for a short amount of time." to "A spiritual attack that steals a large amount of health from the target and transfers it to the user."
  • Recharge changed from "3s" to "8s"
  • Old effect:
    • Drains X + 15% of focus damage from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters. (On initial application + Every 2 seconds for 10 seconds)
  • New effect:
    • Drains X + 15% of focus damage from the target's Hit Points, transferring 100% back to the user's Hit Points .

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Lodestone[]

  • Effect ranges changed:
    • Deals X−Y Nature + 100% of focus damage.
    • Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)

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Mend[]

  • Execution changed from "0.25 seconds" to ""
  • Effect ranges changed:
    • Heals target's Hit Points for X−Y + 100% of focus bonus.

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Meteor[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.
    • Stuns target for ability duration, target cannot move or act. (Duration:5 seconds)

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Miasma[]

  • Effect ranges changed:
    • Deals X−Y Nature. (Every 3 seconds for 15 seconds)

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Miracle[]

  • Effect ranges changed:
    • Heals team's Hit Points for X−Y + 100% of focus bonus.

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Mirror air[]

  • Recharge changed, see table below.

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Mirror fire[]

  • Recharge changed, see table below.

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Mirror nature[]

  • Recharge changed, see table below.

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Mirror water[]

  • Recharge changed, see table below.

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Mischief[]

  • Effect ranges changed:
    • Deals X−Y Nature + 100% of focus damage.
    • Teleports the target 5-10 meters in a random direction.

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Nature's aura[]

  • Charge changed from "-2" to "-4"
  • Duration changed from "Every 3 seconds for 24 seconds" to "Every 2 seconds for 16 seconds"
  • Old effect:
    • Heals group's Hit Points for X−Y. (Every 3 seconds for 24 seconds)
  • New effect:
    • Heals group's Hit Points for X−Y. (Every 2 seconds for 16 seconds)

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Nightmare[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage.
    • Doubles the next Z damage done to target.
    • Sleeps target for ability duration, target cannot move or act. Effect ends if target receives damage.

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Nurture[]

  • Duration changed from "Every 2 seconds for 10 seconds" to "15 seconds"
  • Description changed from "A Nature aligned ability that heals a heavy amount of damage and then begins a powerful heal over time effect on the target." to "A Nature aligned ability that heals a moderate amount of damage and creates a Boon on the target. There is a chance this Boon will heal the target each time they take damage."
  • Equip point cost changed, see table below.
  • Old effect:
    • Heals target's Hit Points for W−X + 100% of focus bonus. (On initial application)
    • Heals target's Hit Points for Y−Z. (Every 2 seconds for 10 seconds)
  • New effect:
    • Heals target's Hit Points for W−X + 100% of focus bonus.
    • 20% chance to trigger whenever the target receives damage. Triggered Effect: Heals target's Hit Points for Y−Z.

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Plague of pharus[]

  • Effect ranges changed:
    • Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
    • Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
    • Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
    • Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)

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Power shot[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage.
    • Doubles the next Z damage (Air) done to target.

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Pyromania[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Quickening[]

  • Execution changed from "3 seconds" to "5 seconds"

Rally[]

  • Effect ranges changed:
    • Heals group's Hit Points for X−Y + 100% of focus bonus.

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Regrowth[]

  • Charge changed from "-2" to "-4"
  • Duration changed from "Every 3 seconds for 15 seconds" to "Every 1 seconds for 5 seconds"
  • Old effect:
    • Heals group's Hit Points for X−Y + 12% of focus bonus. (Every 3 seconds for 15 seconds)
  • New effect:
    • Heals group's Hit Points for X−Y + 12% of focus bonus. (Every 1 seconds for 5 seconds)

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Rejuvenating burst[]

  • Charge changed from "-3" to "-4"
  • Range changed from "0-40m [15m RadiusSphere]" to "0-40m"
  • Duration changed from "Every 3 seconds for 15 seconds" to "Special"
  • Max stack changed from "1" to "2"
  • Description changed from "A ground targeted ability that heals a moderate amount of damage over time on all teammates in the area." to "Places a Boon on the target. After a short duration this Boon will heal the target for a heavy amount of damage."
  • Recharge changed from "5s" to "3s"
  • Old effect:
    • Heals affected team members Hit Points for X−Y + 12% of focus bonus. (Every 3 seconds for 15 seconds)
  • New effect:
    • Heals target's Hit Points for X−Y + 100% of focus bonus.

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Rejuvenation[]

  • Duration changed from "Every 3 seconds for 15 seconds" to "Every 1 seconds for 5 seconds"
  • Max stack changed from "1" to "2"
  • Old effect:
    • Heals target's Hit Points for X−Y + 12% of focus bonus. (Every 3 seconds for 15 seconds)
  • New effect:
    • Heals target's Hit Points for X−Y + 12% of focus bonus. (Every 1 seconds for 5 seconds)

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Resurrection[]

  • Execution changed from "2 seconds" to "4 seconds"

Ring of fire[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.
    • Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)

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Sacrifice[]

  • Description changed from "Sacrifices a moderate amount of the user's health, giving it to nearby groupmates." to "Sacrifices a moderate amount of the user's health, giving it to an ally."
  • Old effect:
    • Drains X + 100% of focus damage from the user's Hit Points, transferring 105% back to the Hit Points of other members of user's group within 20 meters.
  • New effect:
    • Drains X + 100% of focus damage from the user's Hit Points, transferring 175% back to the target's Hit Points .

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Safe passage[]

  • Recharge changed, see table below.

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Salvation[]

  • Effect ranges changed:
    • 15% chance to trigger whenever the target receives damage. Triggered Effect: Heals target's Hit Points for X−Y.

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Scorch[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Scourge[]

  • Effect ranges changed:
    • Decreases target opponents maximum movement rate by 23%. (On initial application)
    • Reduces target opponents Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)

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Screaming burst[]

  • Effect ranges changed:
    • Deals X−Y Nature + 100% of focus damage.
    • Knocks the target back.

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Serenity[]

  • Execution changed from "" to "1 seconds"
  • Duration changed from "15 seconds" to ""
  • Max stack changed from "1" to ""
  • Recharge changed from "3s" to ""
  • Equip point cost changed, see table below.
  • Old effect:
    • Heals target's Hit Points for W−X + 100% of focus bonus.
    • 20% chance to trigger whenever the target receives damage. Triggered Effect: Heals target's Hit Points for Y−Z.
  • New effect:
    • Heals target's Hit Points for X−Y + 100% of focus bonus.

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Serpent's fang[]

  • Effect ranges changed:
    • Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)

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Shiver shout[]

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Decreases nearby opponents maximum movement rate by 15%.
    • Decreases nearby opponents Physical damage by Z%.

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Smelt[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.
    • Decreases target's Physical damage by Z%.

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Solar shot[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Sonic blast[]

  • Effect ranges changed:
    • Amplifies target's incoming damage (Air) by X.
    • Deals Y−Z Air + 100% of focus damage.

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Sonic roar[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage.
    • Decreases target's armor ratings (Z EA, Z WA, Z NA, Z FI, Z AI).

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Soul feast[]

  • Effect ranges changed:
    • Drains X + 30% of focus damage from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters.
    • Stuns target for ability duration, target cannot move or act. (Duration:4 seconds)

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Soul flux[]

  • Effect ranges changed:
    • Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)
    • Drains X + 30% of focus damage from the target's Hit Points, transferring 100% back to the user's Hit Points .

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Soul pact[]

  • Effect ranges changed:
    • 100% chance to trigger whenever the target receives damage. Triggered Effect: Heals target's Hit Points for W−X.Reduces user's Hit Points by Y−Z.

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Soul smite[]

  • Effect ranges changed:
    • Drains X + 30% of focus damage from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters.

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Soulshock[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage.
    • Decreases target's spiritual abilities by Z%.

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Spirit shroud[]

  • Recharge changed, see table below.

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Spiritburn[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.
    • Decreases target's Spiritual damage by Z%.

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Squall[]

  • Effect ranges changed:
    • Deals X−Y Water.
    • Knocks the target upwards.

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Storm of horrors[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage. (Every 3 seconds for 15 seconds)
    • Decreases target opponents maximum movement rate by 15%. (Every 3 seconds for 15 seconds)
    • Decreases target opponents Physical Offense, Physical Defense, Spiritual Offense, Spiritual Defense values by Z. (Every 3 seconds for 15 seconds)

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Stormwind[]

  • Effect ranges changed:
    • Deals X−Y Air.

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Sun beam[]

  • Effect ranges changed:
    • Deals X−Y Nature + 100% of focus damage.
    • Knocks the target back.

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Supernova[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.
    • Decreases user's physical abilities by Z%. (Duration:15 seconds)Decreases user's spiritual abilities by Z%. (Duration:15 seconds)

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Surging strike[]

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.

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Swamp scourge[]

  • Effect ranges changed:
    • Reduces target opponents Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
    • Decreases target's maximum movement rate by 44%. (Duration:6 seconds)

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Thunderblast[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage.
    • Decreases target's Hit Points values by Z. (Duration:20 seconds)

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Thundercord[]

  • Effect ranges changed:
    • Deals W−X Air + 100% of focus damage.
    • 20% chance to trigger whenever the target receives it. Triggered Effect: Deals Y−Z Air.

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Thundershock[]

  • Effect ranges changed:
    • Deals X−Y Air + 100% of focus damage.
    • 50% chance to trigger whenever the target receives it. Triggered Effect: Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)

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Torture[]

  • Effect ranges changed:
    • Deals W−X Nature + 60% of focus damage.
    • Reduces target's Hit Points by Y−Z. (Every 1 seconds for 5 seconds)

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Traitor's curse[]

  • Effect ranges changed:
    • Deals W−X Water + 100% of focus damage.
    • 50% chance to trigger whenever the target receives damage. Triggered Effect: Heals target's Hit Points for Y−Z.

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Vampire's thirst[]

  • Effect ranges changed:
    • Drains X + 30% of focus damage from the target's Hit Points, transferring 100% back to the user's Hit Points .

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Venom spear[]

  • Effect ranges changed:
    • Deals W−X Nature + 60% of focus damage.
    • Reduces target's Hit Points by Y−Z. (Every 2 seconds for 10 seconds)

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Venom spike[]

  • Effect ranges changed:
    • Deals W−X Nature + 60% of focus damage.
    • Reduces target's Hit Points by Y−Z. (Every 2 seconds for 10 seconds)

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Venom splash[]

  • Effect ranges changed:
    • Deals W−X Nature + 100% of focus damage.
    • 50% chance to trigger whenever the target receives damage. Triggered Effect: Deals Y−Z Nature.

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Void of the fade[]

  • Recharge changed, see table below.

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Ward of the merciless[]

  • Effect ranges changed:
    • 100% chance to trigger whenever the target receives damage. Triggered Effect: Drains X from the target's Hit Points, transferring 100% back to the user's Hit Points .

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Way of the brash[]

  • Effect ranges changed:
    • Increases user's Spiritual offense by X%.
    • 100% chance to trigger whenever the target receives physical damage. Triggered Effect: Reduces user's Hit Points by Y−Z.

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Way of the tortoise[]

  • Effect ranges changed:
    • Increases user's Physical defense by X%.
    • 100% chance to trigger whenever the target receives spiritual damage. Triggered Effect: Reduces user's Hit Points by Y−Z.

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Wild impact[]

  • Effect ranges changed:
    • Deals X−Y Nature + 100% of focus damage.
    • Knocks the nearby opponents back.

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Wildfire[]

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Wrath of the fallen[]

  • Execution changed from "3 seconds" to "5 seconds"
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