Abilities added[]
Abilities removed[]
Abilities modified[]
Aftershock[]
- Effect ranges changed:
- Deals X−Y Nature + 100% of focus damage.
- Knocks the target back.
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Atrophy[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage.
- Decreases target's Hit Points values by Z.
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Backdraft[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Benevolence[]
- Charge changed from "-6" to "-4"
- Range changed from "0-15m [15m RadiusSphere]" to "0-15m"
- Execution changed from "1.5 seconds" to ""
- Old effect:
- Heals nearby group members Hit Points for X−Y + 100% of focus bonus.
- New effect:
- Heals target's Hit Points for X−Y + 100% of focus bonus.
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Blastforge[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
- Decreases target's Earth armor rating by 10.73%.
- Decreases target's Water armor rating by 10.73%.
- Decreases target's Nature armor rating by 10.73%.
- Decreases target's Fire armor rating by 10.73%.
- Decreases target's Air armor rating by 10.73%.
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Boon of the sundancer[]
- Recharge changed, see table below.
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Chain lightning[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage.
- Deals X−Y Air.
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Contaminate[]
- Effect ranges changed:
- Deals X−Y Nature. (Every 3 seconds for 9 seconds)
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Cyclone[]
- Effect ranges changed:
- Deals X−Y Nature.
- Knocks the target back.
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Dark pact[]
- Recharge changed, see table below.
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Defender's dart[]
- Effect ranges changed:
- Deals X−Y Nature + 100% of focus damage.
- Increases user's armor ratings (Z EA, Z WA, Z NA, Z FI, Z AI). (Duration:10 seconds; Max Stack:5)
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Discharge[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage.
- Decreases target's Physical Offense, Spiritual Offense values by Z.
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Dragon's breath[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Electrify[]
- Effect ranges changed:
- Deals W−X Air + 100% of focus damage.
- 25% chance to trigger whenever the target uses an ability. Effect is used up once triggered. Triggered Effect: Deals Y−Z Air.
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Elemental mirror[]
- Recharge changed, see table below.
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Ember shot[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Enhance[]
- Execution changed from "0.25 seconds" to ""
- Effect ranges changed:
- Heals target's Hit Points for X−Y + 100% of focus bonus.
- Increases user's Outgoing healing by Z%. (Duration:15 seconds; Max Stack:5)
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Eruption[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Expel[]
- Effect ranges changed:
- Deals X−Y Nature + 100% of focus damage.
- Teleports the target 5-10 meters in a random direction.
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Explosion[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Expose[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage.
- 25% chance to trigger whenever the target uses an ability. Triggered Effect: Amplifies target's incoming damage (Air) by Z. (Duration:15 seconds; Max Stack:5)
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Fireball[]
- Effect ranges changed:
- Deals W−X Fire.
- Deals Y−Z Fire + 100% of focus damage.
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Firestorm[]
- Effect ranges changed:
- 100% chance to trigger whenever the target receives physical damage. Triggered Effect: Deals X−Y Fire.
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Flame bolt[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Flame dart[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Flame spike[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Flare[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Freeze[]
- Effect ranges changed:
- Deals X−Y Water + 100% of focus damage.
- Decreases target's maximum movement rate by 33%. (Duration:4 seconds)
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Freezing shot[]
- Effect ranges changed:
- Deals X−Y Water + 100% of focus damage.
- Roots target for ability duration, target cannot move but can use abilities normally. Effect ends if target receives damage. (Duration:2 seconds)
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Frost bolt[]
- Effect ranges changed:
- Reduces target's Hit Points by X−Y + 60% of focus bonus.
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Frost crypt[]
- Effect ranges changed:
- Deals V−W Water + 100% of focus damage.
- Decreases target's Outgoing healing by X%.
- 100% chance to trigger whenever the target heals another. Triggered Effect: Deals Y−Z Water.
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Frost dart[]
- Effect ranges changed:
- Reduces target's Hit Points by X−Y + 60% of focus bonus.
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Frostbite[]
- Effect ranges changed:
- Deals X−Y Water + 100% of focus damage.
- Decreases target's maximum movement rate by 22%. (Duration:3 seconds)
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Frostburn[]
- Effect ranges changed:
- Deals X−Y Water + 100% of focus damage.
- Decreases target's Physical offense by Z%.
- Decreases target's Spiritual offense by Z%.
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Frozen agony[]
- Recharge changed, see table below.
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Frozen shackle[]
- Effect ranges changed:
- Deals X−Y Water + 100% of focus damage.
- 25% chance to trigger whenever the target receives it. Triggered Effect: Roots target for ability duration, target cannot move but can use abilities normally. (Duration:3 seconds)
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Gale[]
- Effect ranges changed:
- Deals X−Y Water + 100% of focus damage.
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Grace of the saint[]
- Effect ranges changed:
- Reduces user's Hit Points by W−X + 60% of focus bonus.
- Heals nearby team members Hit Points for Y−Z + 100% of focus bonus. (Duration:45 seconds)Renders nearby team members immune to all Grace of the Saint effects. (Duration:45 seconds)
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Heal[]
- Execution changed from "1.5 seconds" to "1 seconds"
- Effect ranges changed:
- Heals target's Hit Points for X−Y + 100% of focus bonus.
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Honor[]
- Effect ranges changed:
- Drains X + 60% of focus damage from the user's Hit Points, transferring 105% back to the Hit Points of other members of user's group within 20 meters.
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Icebringer's hammer[]
- Effect ranges changed:
- Reduces target's Hit Points by X−Y + 60% of focus bonus.
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Icicle[]
- Effect ranges changed:
- Deals X−Y Water + 100% of focus damage.
- Decreases target's maximum movement rate by 11%. (Duration:3 seconds)
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Incinerate[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Infection[]
- Effect ranges changed:
- Reduces target's Hit Points by W−X + 12% of focus bonus. (Every 2 seconds for 10 seconds)
- 50% chance to trigger whenever the target receives it. Triggered Effect: Reduces target's Hit Points by Y−Z. (Every 2 seconds for 10 seconds; Max Stack:4) (Every 2 seconds for 10 seconds)
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Invulnerability[]
- Recharge changed, see table below.
- Old effect:
- Renders user immune to all Damage effects.
- Decreases user's Physical Offense, Spiritual Offense values by X.
- New effect:
- Renders user immune to all Damage effects.
- Decreases user's Physical Offense, Spiritual Offense values by 364.
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Ion storm[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage.
- Decreases target's armor ratings (Z EA, Z WA, Z NA, Z FI, Z AI).
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Judgment[]
- Effect ranges changed:
- Drains X from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters.
- Drains Y + 30% of focus damage from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters.
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Life sap[]
- Charge changed from "-1" to "-5"
- Duration changed from "Every 2 seconds for 10 seconds" to ""
- Max stack changed from "1" to ""
- Description changed from "A spiritual attack that steals a small amount of health from the target and transfers it to the user and their groupmates for a short amount of time." to "A spiritual attack that steals a large amount of health from the target and transfers it to the user."
- Recharge changed from "3s" to "8s"
- Old effect:
- Drains X + 15% of focus damage from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters. (On initial application + Every 2 seconds for 10 seconds)
- New effect:
- Drains X + 15% of focus damage from the target's Hit Points, transferring 100% back to the user's Hit Points .
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Lodestone[]
- Effect ranges changed:
- Deals X−Y Nature + 100% of focus damage.
- Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)
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Mend[]
- Execution changed from "0.25 seconds" to ""
- Effect ranges changed:
- Heals target's Hit Points for X−Y + 100% of focus bonus.
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Meteor[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
- Stuns target for ability duration, target cannot move or act. (Duration:5 seconds)
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Miasma[]
- Effect ranges changed:
- Deals X−Y Nature. (Every 3 seconds for 15 seconds)
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Miracle[]
- Effect ranges changed:
- Heals team's Hit Points for X−Y + 100% of focus bonus.
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Mirror air[]
- Recharge changed, see table below.
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Mirror fire[]
- Recharge changed, see table below.
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Mirror nature[]
- Recharge changed, see table below.
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Mirror water[]
- Recharge changed, see table below.
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Mischief[]
- Effect ranges changed:
- Deals X−Y Nature + 100% of focus damage.
- Teleports the target 5-10 meters in a random direction.
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Nature's aura[]
- Charge changed from "-2" to "-4"
- Duration changed from "Every 3 seconds for 24 seconds" to "Every 2 seconds for 16 seconds"
- Old effect:
- Heals group's Hit Points for X−Y. (Every 3 seconds for 24 seconds)
- New effect:
- Heals group's Hit Points for X−Y. (Every 2 seconds for 16 seconds)
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Nightmare[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage.
- Doubles the next Z damage done to target.
- Sleeps target for ability duration, target cannot move or act. Effect ends if target receives damage.
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Nurture[]
- Duration changed from "Every 2 seconds for 10 seconds" to "15 seconds"
- Description changed from "A Nature aligned ability that heals a heavy amount of damage and then begins a powerful heal over time effect on the target." to "A Nature aligned ability that heals a moderate amount of damage and creates a Boon on the target. There is a chance this Boon will heal the target each time they take damage."
- Equip point cost changed, see table below.
- Old effect:
- Heals target's Hit Points for W−X + 100% of focus bonus. (On initial application)
- Heals target's Hit Points for Y−Z. (Every 2 seconds for 10 seconds)
- New effect:
- Heals target's Hit Points for W−X + 100% of focus bonus.
- 20% chance to trigger whenever the target receives damage. Triggered Effect: Heals target's Hit Points for Y−Z.
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Plague of pharus[]
- Effect ranges changed:
- Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
- Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
- Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
- Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
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Power shot[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage.
- Doubles the next Z damage (Air) done to target.
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Pyromania[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Quickening[]
- Execution changed from "3 seconds" to "5 seconds"
Rally[]
- Effect ranges changed:
- Heals group's Hit Points for X−Y + 100% of focus bonus.
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Regrowth[]
- Charge changed from "-2" to "-4"
- Duration changed from "Every 3 seconds for 15 seconds" to "Every 1 seconds for 5 seconds"
- Old effect:
- Heals group's Hit Points for X−Y + 12% of focus bonus. (Every 3 seconds for 15 seconds)
- New effect:
- Heals group's Hit Points for X−Y + 12% of focus bonus. (Every 1 seconds for 5 seconds)
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Rejuvenating burst[]
- Charge changed from "-3" to "-4"
- Range changed from "0-40m [15m RadiusSphere]" to "0-40m"
- Duration changed from "Every 3 seconds for 15 seconds" to "Special"
- Max stack changed from "1" to "2"
- Description changed from "A ground targeted ability that heals a moderate amount of damage over time on all teammates in the area." to "Places a Boon on the target. After a short duration this Boon will heal the target for a heavy amount of damage."
- Recharge changed from "5s" to "3s"
- Old effect:
- Heals affected team members Hit Points for X−Y + 12% of focus bonus. (Every 3 seconds for 15 seconds)
- New effect:
- Heals target's Hit Points for X−Y + 100% of focus bonus.
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Rejuvenation[]
- Duration changed from "Every 3 seconds for 15 seconds" to "Every 1 seconds for 5 seconds"
- Max stack changed from "1" to "2"
- Old effect:
- Heals target's Hit Points for X−Y + 12% of focus bonus. (Every 3 seconds for 15 seconds)
- New effect:
- Heals target's Hit Points for X−Y + 12% of focus bonus. (Every 1 seconds for 5 seconds)
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Resurrection[]
- Execution changed from "2 seconds" to "4 seconds"
Ring of fire[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
- Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)
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Sacrifice[]
- Description changed from "Sacrifices a moderate amount of the user's health, giving it to nearby groupmates." to "Sacrifices a moderate amount of the user's health, giving it to an ally."
- Old effect:
- Drains X + 100% of focus damage from the user's Hit Points, transferring 105% back to the Hit Points of other members of user's group within 20 meters.
- New effect:
- Drains X + 100% of focus damage from the user's Hit Points, transferring 175% back to the target's Hit Points .
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Safe passage[]
- Recharge changed, see table below.
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Salvation[]
- Effect ranges changed:
- 15% chance to trigger whenever the target receives damage. Triggered Effect: Heals target's Hit Points for X−Y.
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Scorch[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Scourge[]
- Effect ranges changed:
- Decreases target opponents maximum movement rate by 23%. (On initial application)
- Reduces target opponents Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
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Screaming burst[]
- Effect ranges changed:
- Deals X−Y Nature + 100% of focus damage.
- Knocks the target back.
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Serenity[]
- Execution changed from "" to "1 seconds"
- Duration changed from "15 seconds" to ""
- Max stack changed from "1" to ""
- Recharge changed from "3s" to ""
- Equip point cost changed, see table below.
- Old effect:
- Heals target's Hit Points for W−X + 100% of focus bonus.
- 20% chance to trigger whenever the target receives damage. Triggered Effect: Heals target's Hit Points for Y−Z.
- New effect:
- Heals target's Hit Points for X−Y + 100% of focus bonus.
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Serpent's fang[]
- Effect ranges changed:
- Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
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Shiver shout[]
- Effect ranges changed:
- Deals X−Y Water + 100% of focus damage.
- Decreases nearby opponents maximum movement rate by 15%.
- Decreases nearby opponents Physical damage by Z%.
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Smelt[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
- Decreases target's Physical damage by Z%.
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Solar shot[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Sonic blast[]
- Effect ranges changed:
- Amplifies target's incoming damage (Air) by X.
- Deals Y−Z Air + 100% of focus damage.
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Sonic roar[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage.
- Decreases target's armor ratings (Z EA, Z WA, Z NA, Z FI, Z AI).
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Soul feast[]
- Effect ranges changed:
- Drains X + 30% of focus damage from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters.
- Stuns target for ability duration, target cannot move or act. (Duration:4 seconds)
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Soul flux[]
- Effect ranges changed:
- Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)
- Drains X + 30% of focus damage from the target's Hit Points, transferring 100% back to the user's Hit Points .
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Soul pact[]
- Effect ranges changed:
- 100% chance to trigger whenever the target receives damage. Triggered Effect: Heals target's Hit Points for W−X.Reduces user's Hit Points by Y−Z.
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Soul smite[]
- Effect ranges changed:
- Drains X + 30% of focus damage from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters.
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Soulshock[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage.
- Decreases target's spiritual abilities by Z%.
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Spirit shroud[]
- Recharge changed, see table below.
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Spiritburn[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
- Decreases target's Spiritual damage by Z%.
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Squall[]
- Effect ranges changed:
- Deals X−Y Water.
- Knocks the target upwards.
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Storm of horrors[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage. (Every 3 seconds for 15 seconds)
- Decreases target opponents maximum movement rate by 15%. (Every 3 seconds for 15 seconds)
- Decreases target opponents Physical Offense, Physical Defense, Spiritual Offense, Spiritual Defense values by Z. (Every 3 seconds for 15 seconds)
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Stormwind[]
- Effect ranges changed:
- Deals X−Y Air.
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Sun beam[]
- Effect ranges changed:
- Deals X−Y Nature + 100% of focus damage.
- Knocks the target back.
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Supernova[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
- Decreases user's physical abilities by Z%. (Duration:15 seconds)Decreases user's spiritual abilities by Z%. (Duration:15 seconds)
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Surging strike[]
- Effect ranges changed:
- Deals X−Y Water + 100% of focus damage.
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Swamp scourge[]
- Effect ranges changed:
- Reduces target opponents Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
- Decreases target's maximum movement rate by 44%. (Duration:6 seconds)
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Thunderblast[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage.
- Decreases target's Hit Points values by Z. (Duration:20 seconds)
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Thundercord[]
- Effect ranges changed:
- Deals W−X Air + 100% of focus damage.
- 20% chance to trigger whenever the target receives it. Triggered Effect: Deals Y−Z Air.
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Thundershock[]
- Effect ranges changed:
- Deals X−Y Air + 100% of focus damage.
- 50% chance to trigger whenever the target receives it. Triggered Effect: Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)
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Torture[]
- Effect ranges changed:
- Deals W−X Nature + 60% of focus damage.
- Reduces target's Hit Points by Y−Z. (Every 1 seconds for 5 seconds)
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Traitor's curse[]
- Effect ranges changed:
- Deals W−X Water + 100% of focus damage.
- 50% chance to trigger whenever the target receives damage. Triggered Effect: Heals target's Hit Points for Y−Z.
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Vampire's thirst[]
- Effect ranges changed:
- Drains X + 30% of focus damage from the target's Hit Points, transferring 100% back to the user's Hit Points .
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Venom spear[]
- Effect ranges changed:
- Deals W−X Nature + 60% of focus damage.
- Reduces target's Hit Points by Y−Z. (Every 2 seconds for 10 seconds)
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Venom spike[]
- Effect ranges changed:
- Deals W−X Nature + 60% of focus damage.
- Reduces target's Hit Points by Y−Z. (Every 2 seconds for 10 seconds)
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Venom splash[]
- Effect ranges changed:
- Deals W−X Nature + 100% of focus damage.
- 50% chance to trigger whenever the target receives damage. Triggered Effect: Deals Y−Z Nature.
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Void of the fade[]
- Recharge changed, see table below.
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Ward of the merciless[]
- Effect ranges changed:
- 100% chance to trigger whenever the target receives damage. Triggered Effect: Drains X from the target's Hit Points, transferring 100% back to the user's Hit Points .
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Way of the brash[]
- Effect ranges changed:
- Increases user's Spiritual offense by X%.
- 100% chance to trigger whenever the target receives physical damage. Triggered Effect: Reduces user's Hit Points by Y−Z.
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Way of the tortoise[]
- Effect ranges changed:
- Increases user's Physical defense by X%.
- 100% chance to trigger whenever the target receives spiritual damage. Triggered Effect: Reduces user's Hit Points by Y−Z.
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Wild impact[]
- Effect ranges changed:
- Deals X−Y Nature + 100% of focus damage.
- Knocks the nearby opponents back.
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Wildfire[]
- Effect ranges changed:
- Deals X−Y Fire + 100% of focus damage.
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Wrath of the fallen[]
- Execution changed from "3 seconds" to "5 seconds"