These patch notes are for build 23772 which was introduced in the August 18th, 2007 testing weekend.
FuryWiki notes[]
Abilities modified[]
Blood crypt[]
- Effect wording changed, old effect:
- X% chance to trigger whenever the target heals another
- Triggered effect:
- Pacifies target for ability duration, target can move but cannot act. (Duration:2 seconds)
- New effect:
- X% chance to trigger whenever the target heals another
- Triggered effect:
- Silences target for the ability duration, target can use physical but not spiritual abilities. (Duration:2 seconds)
Fade strike[]
- Effect wording changed, old effect:
- Deals X−Y Air + 100% of weapon damage.
- Removes all Water charges from nearby opponents.
- Removes all Nature charges from nearby opponents.
- Removes all Fire charges from nearby opponents.
- Removes all Air charges from nearby opponents.
- Immune to charges.
- New effect:
- Deals X−Y Air + 100% of weapon damage.
- Removes all Water charges from nearby opponents.
- Removes all Nature charges from nearby opponents.
- Removes all Fire charges from nearby opponents.
- Removes all Air charges from nearby opponents.
- Immune to charges
Firestorm[]
- Effect wording changed, old effect:
- 100% chance to trigger whenever the target receives physical damage
- Triggered effect:
- Deals X−Y Fire damage. (5m Radius Sphere)
- New effect:
- 100% chance to trigger whenever the target receives physical damage. The effect can trigger up to10times.
- Triggered effect:
- Deals X−Y Fire damage. (5m Radius Sphere)
Flashburn[]
- Effect wording changed, old effect:
- Pacifies target for ability duration, target can move but cannot act.
- New effect:
- Disarms target for the ability duration, target can use spiritual but not physical abilities.
Frost crypt[]
- Effect wording changed, old effect:
- Deals V−W Water + 100% of focus damage.
- Decreases target's Outgoing healing by X%.
- 100% chance to trigger whenever the target heals another
- Triggered effect:
- Deals Y−Z Water damage.
- New effect:
- Deals V−W Water + 100% of focus damage.
- Decreases target's Outgoing healing by X%.
- 100% chance to trigger whenever the target heals another. The effect can trigger up to2times.
- Triggered effect:
- Deals Y−Z Water damage.
Magi boost[]
- Effect wording changed, old effect:
- Immune to charges.
- New effect:
- Doubles charge generation
Magilock[]
- Effect wording changed, old effect:
- Pacifies target for ability duration, target can move but cannot act.
- New effect:
- Silences target for the ability duration, target can use physical but not spiritual abilities.
Magivault[]
- Effect wording changed, old effect:
- Pacifies target for ability duration, target can move but cannot act.
- New effect:
- Silences target for the ability duration, target can use physical but not spiritual abilities.
Salvation[]
- Effect wording changed, old effect:
- 15% chance to trigger whenever the target receives damage
- Triggered effect:
- Heals target's Hit Points for X−Y.
- New effect:
- 15% chance to trigger whenever the target receives damage. The effect can trigger up to10times.
- Triggered effect:
- Heals target's Hit Points for X−Y.
Saving grace[]
- Effect wording changed, old effect:
- 10% chance to trigger whenever the target receives damage
- Triggered effect:
- Absorbs the next X damage done to user. (Duration:5 seconds)
- New effect:
- 10% chance to trigger whenever the target receives damage. The effect can trigger up to5times.
- Triggered effect:
- Absorbs the next X damage done to user. (Duration:5 seconds)
Shield of valor[]
- Effect wording changed, old effect:
- 15% chance to trigger whenever the target receives damage
- Triggered effect:
- Increases target's armor ratings (X EA, X WA, X NA, X FI, X AI). (Duration:15 seconds; Max Stack:3)
- New effect:
- 15% chance to trigger whenever the target receives damage. The effect can trigger up to10times.
- Triggered effect:
- Increases target's armor ratings (X EA, X WA, X NA, X FI, X AI). (Duration:15 seconds; Max Stack:3)
Subdue[]
- Effect wording changed, old effect:
- Pacifies target for ability duration, target can move but cannot act.
- New effect:
- Disarms target for the ability duration, target can use spiritual but not physical abilities.
Touch of the fade[]
- Effect wording changed, old effect:
- Immune to charges.
- Renders target opponents immune to all Charge Manipulation effects.
- New effect:
- Immune to charges
- Renders target opponents immune to all Charge Manipulation effects.
Tranquility[]
- Effect wording changed, old effect:
- X% chance to trigger whenever the target receives a debuff
- Triggered effect:
- Cures 0-4 random Curse effects from user.
- Cures 0-4 random Poison effects from user.
- Cures 0-4 random Torment effects from user.
- Cures 0-4 random Disease effects from user.
- New effect:
- X% chance to trigger whenever the target receives a debuff. The effect can trigger up to5times.
- Triggered effect:
- Cures 0-4 random Curse effects from user.
- Cures 0-4 random Poison effects from user.
- Cures 0-4 random Torment effects from user.
- Cures 0-4 random Disease effects from user.
Voiceless[]
- Effect wording changed, old effect:
- Pacifies target for ability duration, target can move but cannot act.
- New effect:
- Silences target for the ability duration, target can use physical but not spiritual abilities.
Void of the fade[]
- Effect wording changed, old effect:
- Immune to charges.
- New effect:
- Immune to charges
Ward of the merciless[]
- Effect wording changed, old effect:
- 100% chance to trigger whenever the target receives damage
- Triggered effect:
- Drains X from the target's Hit Points, transferring 100% back to the user's Hit Points .
- New effect:
- 100% chance to trigger whenever the target receives damage. The effect can trigger up to10times.
- Triggered effect:
- Drains X from the target's Hit Points, transferring 100% back to the user's Hit Points .