FuryWiki
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These patch notes are for build 23772 which was introduced in the August 18th, 2007 testing weekend.

FuryWiki notes[]

Abilities modified[]

Blood crypt[]

  • Effect wording changed, old effect:
    • X% chance to trigger whenever the target heals another
    • Triggered effect:
      • Pacifies target for ability duration, target can move but cannot act. (Duration:2 seconds)
  • New effect:
    • X% chance to trigger whenever the target heals another
    • Triggered effect:
      • Silences target for the ability duration, target can use physical but not spiritual abilities. (Duration:2 seconds)

Fade strike[]

  • Effect wording changed, old effect:
    • Deals X−Y Air + 100% of weapon damage.
    • Removes all Water charges from nearby opponents.
    • Removes all Nature charges from nearby opponents.
    • Removes all Fire charges from nearby opponents.
    • Removes all Air charges from nearby opponents.
    • Immune to charges.
  • New effect:
    • Deals X−Y Air + 100% of weapon damage.
    • Removes all Water charges from nearby opponents.
    • Removes all Nature charges from nearby opponents.
    • Removes all Fire charges from nearby opponents.
    • Removes all Air charges from nearby opponents.
    • Immune to charges

Firestorm[]

  • Effect wording changed, old effect:
    • 100% chance to trigger whenever the target receives physical damage
    • Triggered effect:
      • Deals X−Y Fire damage. (5m Radius Sphere)
  • New effect:
    • 100% chance to trigger whenever the target receives physical damage. The effect can trigger up to10times.
    • Triggered effect:
      • Deals X−Y Fire damage. (5m Radius Sphere)

Flashburn[]

  • Effect wording changed, old effect:
    • Pacifies target for ability duration, target can move but cannot act.
  • New effect:
    • Disarms target for the ability duration, target can use spiritual but not physical abilities.

Frost crypt[]

  • Effect wording changed, old effect:
    • Deals V−W Water + 100% of focus damage.
    • Decreases target's Outgoing healing by X%.
    • 100% chance to trigger whenever the target heals another
    • Triggered effect:
      • Deals Y−Z Water damage.
  • New effect:
    • Deals V−W Water + 100% of focus damage.
    • Decreases target's Outgoing healing by X%.
    • 100% chance to trigger whenever the target heals another. The effect can trigger up to2times.
    • Triggered effect:
      • Deals Y−Z Water damage.

Magi boost[]

  • Effect wording changed, old effect:
    • Immune to charges.
  • New effect:
    • Doubles charge generation

Magilock[]

  • Effect wording changed, old effect:
    • Pacifies target for ability duration, target can move but cannot act.
  • New effect:
    • Silences target for the ability duration, target can use physical but not spiritual abilities.

Magivault[]

  • Effect wording changed, old effect:
    • Pacifies target for ability duration, target can move but cannot act.
  • New effect:
    • Silences target for the ability duration, target can use physical but not spiritual abilities.

Salvation[]

  • Effect wording changed, old effect:
    • 15% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Heals target's Hit Points for X−Y.
  • New effect:
    • 15% chance to trigger whenever the target receives damage. The effect can trigger up to10times.
    • Triggered effect:
      • Heals target's Hit Points for X−Y.

Saving grace[]

  • Effect wording changed, old effect:
    • 10% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Absorbs the next X damage done to user. (Duration:5 seconds)
  • New effect:
    • 10% chance to trigger whenever the target receives damage. The effect can trigger up to5times.
    • Triggered effect:
      • Absorbs the next X damage done to user. (Duration:5 seconds)

Shield of valor[]

  • Effect wording changed, old effect:
    • 15% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Increases target's armor ratings (X EA, X WA, X NA, X FI, X AI). (Duration:15 seconds; Max Stack:3)
  • New effect:
    • 15% chance to trigger whenever the target receives damage. The effect can trigger up to10times.
    • Triggered effect:
      • Increases target's armor ratings (X EA, X WA, X NA, X FI, X AI). (Duration:15 seconds; Max Stack:3)

Subdue[]

  • Effect wording changed, old effect:
    • Pacifies target for ability duration, target can move but cannot act.
  • New effect:
    • Disarms target for the ability duration, target can use spiritual but not physical abilities.

Touch of the fade[]

  • Effect wording changed, old effect:
    • Immune to charges.
    • Renders target opponents immune to all Charge Manipulation effects.
  • New effect:
    • Immune to charges
    • Renders target opponents immune to all Charge Manipulation effects.

Tranquility[]

  • Effect wording changed, old effect:
    • X% chance to trigger whenever the target receives a debuff
    • Triggered effect:
      • Cures 0-4 random Curse effects from user.
      • Cures 0-4 random Poison effects from user.
      • Cures 0-4 random Torment effects from user.
      • Cures 0-4 random Disease effects from user.
  • New effect:
    • X% chance to trigger whenever the target receives a debuff. The effect can trigger up to5times.
    • Triggered effect:
      • Cures 0-4 random Curse effects from user.
      • Cures 0-4 random Poison effects from user.
      • Cures 0-4 random Torment effects from user.
      • Cures 0-4 random Disease effects from user.

Voiceless[]

  • Effect wording changed, old effect:
    • Pacifies target for ability duration, target can move but cannot act.
  • New effect:
    • Silences target for the ability duration, target can use physical but not spiritual abilities.

Void of the fade[]

  • Effect wording changed, old effect:
    • Immune to charges.
  • New effect:
    • Immune to charges

Ward of the merciless[]

  • Effect wording changed, old effect:
    • 100% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Drains X from the target's Hit Points, transferring 100% back to the user's Hit Points .
  • New effect:
    • 100% chance to trigger whenever the target receives damage. The effect can trigger up to10times.
    • Triggered effect:
      • Drains X from the target's Hit Points, transferring 100% back to the user's Hit Points .
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