FANDOM


Abilities modified Edit

Backdraft Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Backstab Edit

  • Effect ranges changed:
    • Decreases target's Hit Points by X−Y% of Maximum.
    • Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)

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Benevolence Edit

  • Effect ranges changed:
    • Heals target's Hit Points for X−Y + 100% of focus bonus.

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Black winter Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Decreases target's maximum movement rate by 22%. (Duration:3 seconds)

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Blade plunge Edit

  • Effect ranges changed:
    • Reduces target's Hit Points by X−Y + 60% of weapon bonus.
    • Increases user's life school abilities by Z%. (Duration:5 seconds)

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Blast wave Edit

  • Effect ranges changed:
    • Decreases nearby opponents Hit Points by X−Y% of Maximum.

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Blastforge Edit

  • Old effect:
    • Deals X−Y Fire + 100% of focus damage.
    • Decreases target's Earth armor rating by 10.75%.
    • Decreases target's Water armor rating by 10.75%.
    • Decreases target's Nature armor rating by 10.75%.
    • Decreases target's Fire armor rating by 10.75%.
    • Decreases target's Air armor rating by 10.75%.
  • New effect:
    • Deals X−Y Fire + 100% of focus damage.
    • Decreases target's Earth armor rating by Z%.
    • Decreases target's Water armor rating by Z%.
    • Decreases target's Nature armor rating by Z%.
    • Decreases target's Fire armor rating by Z%.
    • Decreases target's Air armor rating by Z%.

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Blessing of the tidekeeper Edit

  • Effect ranges changed:
    • Absorbs the next X damage done to team.

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Blight of fire Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.
    • Draws all charges on target to the Fire polarity.

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Blight of water Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Draws all charges on target to the Water polarity.

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Bloodfire Edit

  • Max stack changed from "1" to "4"
  • Description changed from "A Mark that increases the amount of damage the user and their nearby groupmates can deal." to "An Enduring Mark that increases the amount of damage the user and their nearby groupmates can deal. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Increases group's Physical damage by X%.
    • Increases group's Spiritual damage by X%.

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Bloodletting Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.
    • Amplifies target's incoming damage (Earth,Water,Nature,Fire,Air) by Z. (Duration:10 seconds)

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Brand of the revenant Edit

  • Effect ranges changed:
    • 100% chance to trigger whenever the target dies. Effect is used up once triggered.
    • Triggered effect:
      • Restore dead target to life with X% Health. Deals Y−Z Water + 100% of weapon damage. (Duration:2 seconds)
      • Stuns target for ability duration, target cannot move or act. (Duration:2 seconds) (Duration:20 seconds)

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Burning blade Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.

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Burning might Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.
    • Adds 10 Fire charges to target.

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Canticle of Artaia Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Increases user's Hit Points by 2% of Maximum.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Increases user's Hit Points by 2% of Maximum.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Canticle of drought Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Removes all Water charges from target.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Removes all Water charges from target.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Canticle of life Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • Increases user's Incoming healing by X%.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • Increases user's Incoming healing by X%.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Canticle of slumber Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Sleeps target for ability duration, target cannot move or act. Effect ends if target receives damage. (Duration:3 seconds)
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Sleeps target for ability duration, target cannot move or act. Effect ends if target receives damage. (Duration:3 seconds)
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Canticle of the north Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 5% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Draws all charges on target to the Water polarity.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 5% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Draws all charges on target to the Water polarity.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Canticle of the river Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Adds 1 Water charge to user.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Adds 1 Water charge to user.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Chainfire Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.
    • Amplifies nearby opponents incoming damage (Earth,Water,Nature,Fire,Air) by Z.

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Charge Edit

  • Effect ranges changed:
    • Rushes the user 5-45 meters towards the target. Cannot travel through other avatars. Deals X−Y Fire + 100% of weapon damage.

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Countdown Edit

  • Effect ranges changed:
    • Deals W−X Fire + 100% of weapon damage.
    • Deals Y−Z Fire damage. (15m Radius Sphere)

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Courage Edit

  • Max stack changed from "1" to "4"
  • Description changed from "A Boon that increases the maximum health and defensive ratings of all nearby groupmates." to "An Enduring Boon that increases the maximum health and defensive ratings of all nearby groupmates. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Increases group's Hit Points values by X.
    • Increases group's Physical Defense, Spiritual Defense values by Y.

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Crossfire Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.

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Dark pact Edit

  • Duration changed from "9 seconds" to "12 seconds"
  • Recharge changed, see table below.
  • Effect ranges changed:
    • Increases user's Physical damage by X%.
    • Renders user immune to all Positive Life effects.

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Death wish Edit

  • Effect ranges changed:
    • Heals user's Hit Points for W−X + 60% of weapon bonus.
    • Reduces user's Hit Points by Y−Z. (Every 1 seconds for 5 seconds)

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Divine strike Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Increases user's Incoming healing by Z%. (Duration:5 seconds)

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Dragon's breath Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Dual strike Edit

  • Effect ranges changed:
    • Deals W−X Fire + 100% of weapon damage.
    • Deals Y−Z Fire damage.

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Electrify Edit

  • Effect ranges changed:
    • Deals W−X Air + 100% of focus damage.
    • 25% chance to trigger whenever the target uses an ability
    • Triggered effect:
      • Deals Y−Z Air damage.

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Elemental burn Edit

  • Effect wording changed, old effect:
    • Cancels 3 random Blessing effects from nearby opponents.
    • Cancels 3 random Boon effects from nearby opponents.
    • Cancels 3 random Mark effects from nearby opponents.
    • Cancels 3 random Tribute effects from nearby opponents.
  • New effect:
    • Cancels 1-3 random Blessing effects from nearby opponents.
    • Cancels 1-3 random Boon effects from nearby opponents.
    • Cancels 1-3 random Mark effects from nearby opponents.
    • Cancels 1-3 random Tribute effects from nearby opponents.

Ember shot Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Endurance Edit

  • Effect ranges changed:
    • Increases user's Hit Points values by X.
    • Heals user's Hit Points for Y−Z.

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Engulf Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.

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Enhance Edit

  • Effect ranges changed:
    • Heals target's Hit Points for X−Y + 30% of focus bonus.
    • Increases user's Outgoing healing by Z%. (Duration:15 seconds; Max Stack:5)

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Eruption Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Explosion Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Fire stab Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.

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Fire strike Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.

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Fireball Edit

  • Effect ranges changed:
    • Deals W−X Fire damage. (5m Radius Sphere)
    • Deals Y−Z Fire + 100% of focus damage.

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Firebrand Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.

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Firestorm Edit

  • Effect ranges changed:
    • 100% chance to trigger whenever the target receives physical damage. The effect can trigger up to10 times.
    • Triggered effect:
      • Deals X−Y Fire damage. (5m Radius Sphere)

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Firewater Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.
    • Reverses the polarity of Fire and Water charges on target.

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Flame bolt Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Flame dart Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Flame fist Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.
    • Adds 2 Fire charges to target.

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Flame gash Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.

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Flame scorn Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.
    • Removes all Fire charges from target.

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Flame spike Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Flame stomp Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.
    • 30% chance to trigger whenever the target receives it
    • Triggered effect:
      • Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)

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Flaming force Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.

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Flaming whip Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.

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Flare Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Flurry Edit

  • Effect ranges changed:
    • Deals X−Y Air + 100% of weapon damage.
    • Increases user's Air damage by Z%. (Duration:6 seconds)

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Fortitude Edit

  • Max stack changed from "1" to "4"
  • Description changed from "A Blessing that increases the armor ratings of all nearby groupmates." to "An Enduring Blessing that increases the armor ratings of all nearby groupmates. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Increases group's armor ratings (X EA, X WA, X NA, X FI, X AI).

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Freeze Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Decreases target's maximum movement rate by 33%. (Duration:4 seconds)

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Freezing shot Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Roots target for ability duration, target cannot move but can use abilities normally. Effect ends if target receives damage. (Duration:2 seconds) (5m Radius Sphere)

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Freezing stroke Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Decreases target's maximum movement rate by 22%. (Duration:6 seconds)

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Frost bolt Edit

  • Effect ranges changed:
    • Reduces target's Hit Points by X−Y + 60% of focus bonus.

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Frost crypt Edit

  • Effect ranges changed:
    • Deals V−W Water + 100% of focus damage.
    • Decreases target's Outgoing healing by X%.
    • 100% chance to trigger whenever the target heals another. The effect can trigger up to2 times.
    • Triggered effect:
      • Deals Y−Z Water damage.

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Frost dart Edit

  • Effect ranges changed:
    • Reduces target's Hit Points by X−Y + 60% of focus bonus.

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Frost sting Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • 50% chance to trigger whenever the target receives it
    • Triggered effect:
      • Roots target for ability duration, target cannot move but can use abilities normally. Effect ends if target receives damage. (Duration:1 seconds)

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Frost strike Edit

  • Effect ranges changed:
    • Reduces target's Hit Points by X−Y + 60% of weapon bonus.

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Frostbite Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Decreases target's maximum movement rate by 22%. (Duration:3 seconds)

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Frostburn Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Decreases target's Physical offense by Z%.
    • Decreases target's Spiritual offense by Z%.

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Frostseal Edit

  • Charge changed from "" to "-3"
  • Effect ranges changed:
    • Absorbs the next X damage done to target.

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Frozen furor Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Dampens user's incoming damage (Water,Nature,Fire,Air) by Z. (Duration:5 seconds)

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Frozen shackle Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • 25% chance to trigger whenever the target receives it
    • Triggered effect:
      • Roots target for ability duration, target cannot move but can use abilities normally. (Duration:3 seconds)

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Frozen spite Edit

  • Effect ranges changed:
    • Deals W−X Water + 100% of weapon damage.
    • Increases user's Physical damage by Y%. (Duration:5 seconds)
      • Increases user's Spiritual damage by Z%. (Duration:5 seconds)

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Gale Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.

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Grace of the martyr Edit

  • Effect ranges changed:
    • Increases target's Hit Points by W−X% of Maximum.
    • Cures 3 random Curse effects from target.
    • Cures 3 random Poison effects from target.
    • Cures 3 random Torment effects from target.
    • Cures 3 random Disease effects from target.
    • Decreases user's Hit Points by Y−Z% of Maximum.

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Grace of the saint Edit

  • Old effect:
    • Drains X + 60% of focus damage from the user's Hit Points, transferring 105% back to the Hit Points of other members of user's group within 10 meters.
  • New effect:
    • Drains X + 60% of focus damage from the user's Hit Points, transferring 90% back to the Hit Points of other members of user's group within 10 meters.

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Group reflect Edit

  • Max stack changed from "1" to "4"
  • Description changed from "Creates a Boon on all nearby groupmates. This Boon lowers incoming damage and reflects it back at the attacker." to "Creates an Enduring Boon on all nearby groupmates. This Boon lowers incoming damage and reflects it back at the attacker. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Dampens group's incoming damage (Earth,Water,Nature,Fire,Air) by X.
    • 100% chance to trigger whenever the target receives damage. Effect is used up once triggered.
    • Triggered effect:
      • Deals Y−Z Nature damage.

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Heal Edit

  • Effect ranges changed:
    • Heals target's Hit Points for X−Y + 100% of focus bonus.

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Honor Edit

  • Old effect:
    • Drains X + 60% of focus damage from the user's Hit Points, transferring 105% back to the Hit Points of other members of user's group within 20 meters.
  • New effect:
    • Drains X + 60% of focus damage from the user's Hit Points, transferring 90% back to the Hit Points of other members of user's group within 20 meters.

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Hymn of bloodrage Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Increases user's Physical Offense, Spiritual Offense values by X. (Duration:15 seconds)
      • Increases user's Spiritual damage by Y%. (Duration:15 seconds)
      • Increases user's Physical damage by Y%. (Duration:15 seconds)
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Increases user's Physical Offense, Spiritual Offense values by X. (Duration:15 seconds)
      • Increases user's Spiritual damage by Y%. (Duration:15 seconds)
      • Increases user's Physical damage by Y%. (Duration:15 seconds)
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Hymn of dragonfire Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Adds 1 Fire charge to user.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Adds 1 Fire charge to user.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Hymn of embers Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Removes all Fire charges from target.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Removes all Fire charges from target.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Hymn of enfeebling Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • X% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Physical damage by Y%. (Duration:5 seconds)
      • Decreases target's Spiritual damage by Y%. (Duration:5 seconds)
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • X% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Physical damage by Y%. (Duration:5 seconds)
      • Decreases target's Spiritual damage by Y%. (Duration:5 seconds)
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Hymn of flarefire Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 5% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Draws all charges on target to the Fire polarity.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 5% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Draws all charges on target to the Fire polarity.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Hymn of keres Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases nearby opponents Hit Points by 2% of Maximum. (5m Radius Sphere)
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases nearby opponents Hit Points by 2% of Maximum. (5m Radius Sphere)
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Hymn of soulfire Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points by 2% of Maximum.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points by 2% of Maximum.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Hymn of the forgefather Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 10% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points by 3% of Maximum.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 10% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points by 3% of Maximum.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Ice fist Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Adds 2 Water charges to target.

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Icebrand Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Decreases target's maximum movement rate by 22%. (Duration:3 seconds)

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Icebringer's hammer Edit

  • Effect ranges changed:
    • Reduces target's Hit Points by X−Y + 60% of focus bonus.

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Iceforge Edit

  • Max stack changed from "1" to "4"
  • Description changed from "Gives the user a Blessing. Any physical abilities the user performs while this Blessing is active will have a chance to root their target. The target will stay rooted for the duration of the effect even if they are damaged. Targets are less likely to succumb to disruption effects the more often they are used." to "Gives the user an Enduring Blessing. Any physical abilities the user performs while this Blessing is active will have a chance to root their target. The target will stay rooted for the duration of the effect even if they are damaged. Only four Enduring effects may be active on an individual at one time. Targets are less likely to succumb to disruption effects the more often they are used."
  • Recharge changed from "30s" to "10s"

Icicle Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Decreases target's maximum movement rate by 11%. (Duration:3 seconds)

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Ignite Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 20% of weapon damage. (Every 1 seconds for 5 seconds)

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Incinerate Edit

  • Recharge changed from "2s" to ""
  • Equip point cost changed, see table below.
  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Inferno Edit

  • Effect ranges changed:
    • Deals X−Y Fire damage.
    • 50% chance to trigger whenever the target receives it
    • Triggered effect:
      • Stuns target for ability duration, target cannot move or act. (Duration:1 seconds)

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Inspire Edit

  • Max stack changed from "1" to "4"
  • Description changed from "A Boon that increases the effectiveness of all physical abilities for the user and their nearby groupmates." to "An Enduring Boon that increases the effectiveness of all physical abilities for the user and their nearby groupmates. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Increases group's physical abilities by X%.

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Lionheart Edit

  • Max stack changed from "1" to "4"
  • Description changed from "A Blessing that increases the maximum health of all nearby groupmates." to "An Enduring Blessing that increases the maximum health of all nearby groupmates. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Increases group's Hit Points values by X.

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Litany of bracing wind Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Increases user's Earth armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
      • Increases user's Water armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
      • Increases user's Nature armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
      • Increases user's Fire armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
      • Increases user's Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Increases user's Earth armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
      • Increases user's Water armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
      • Increases user's Nature armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
      • Increases user's Fire armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
      • Increases user's Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Litany of stunning Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Stuns target for ability duration, target cannot move or act. (Duration:3 seconds)
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Stuns target for ability duration, target cannot move or act. (Duration:3 seconds)
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Litany of weakening Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Physical Offense, Spiritual Offense values by X. (Duration:10 seconds)
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Physical Offense, Spiritual Offense values by X. (Duration:10 seconds)
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Litany of the fade Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Cancels 1-3 random Blessing effects from nearby opponents. (5m Radius Sphere)
      • Cancels 1-3 random Boon effects from nearby opponents. (5m Radius Sphere)
      • Cancels 1-3 random Mark effects from nearby opponents. (5m Radius Sphere)
      • Cancels 1-3 random Tribute effects from nearby opponents. (5m Radius Sphere)
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Cancels 1-3 random Blessing effects from nearby opponents. (5m Radius Sphere)
      • Cancels 1-3 random Boon effects from nearby opponents. (5m Radius Sphere)
      • Cancels 1-3 random Mark effects from nearby opponents. (5m Radius Sphere)
      • Cancels 1-3 random Tribute effects from nearby opponents. (5m Radius Sphere)
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Litany of the leech Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 100% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points by 1% of Current.
      • Increases user's Hit Points by 1% of Current.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 100% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points by 1% of Current.
      • Increases user's Hit Points by 1% of Current.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Litany of the thunderlord Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Adds 1 Air charge to user.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Adds 1 Air charge to user.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Litany of the void Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Removes all Air charges from target.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Removes all Air charges from target.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Litany of the windwalker Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 5% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Draws all charges on target to the Air polarity.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 5% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Draws all charges on target to the Air polarity.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Mend Edit

  • Effect ranges changed:
    • Heals target's Hit Points for X−Y + 30% of focus bonus.

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Meteor Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.
    • Stuns target for ability duration, target cannot move or act. (Duration:4 seconds)

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Miracle Edit

  • Effect ranges changed:
    • Heals team's Hit Points for X−Y + 100% of focus bonus.

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Mirror air Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • Reflects all Air aligned abilities back at origin.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • Reflects all Air aligned abilities back at origin.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Mirror fire Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • Reflects all Fire aligned abilities back at origin.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • Reflects all Fire aligned abilities back at origin.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Mirror nature Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • Reflects all Nature aligned abilities back at origin.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • Reflects all Nature aligned abilities back at origin.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Mirror water Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • Reflects all Water aligned abilities back at origin.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • Reflects all Water aligned abilities back at origin.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Nature's aura Edit

  • Effect ranges changed:
    • Heals group's Hit Points for X−Y. (Every 2 seconds for 16 seconds)

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Natureseal Edit

  • Effect ranges changed:
    • Absorbs the next X damage done to group. (Duration:10 seconds)

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Nurture Edit

  • Effect ranges changed:
    • Heals target's Hit Points for W−X + 100% of focus bonus.
    • 20% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Heals target's Hit Points for Y−Z.

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Perfect strike Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.

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Permafrost Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Roots target for ability duration, target cannot move but can use abilities normally. Effect ends if target receives damage. (Duration:3 seconds)

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Phalanx Edit

  • Max stack changed from "1" to "4"
  • Description changed from "A Blessing that increases the defensive ratings of all nearby groupmates." to "An Enduring Blessing that increases the defensive ratings of all nearby groupmates. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Increases group's Physical Defense, Spiritual Defense values by X.

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Plague of pharus Edit

  • Old effect:
    • Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
    • Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
    • Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
    • Reduces target's Hit Points by X−Y + 12% of focus bonus. (Every 2 seconds for 10 seconds)
  • New effect:
    • Reduces target's Hit Points by U−V + 12% of focus bonus. (Every 2 seconds for 10 seconds)
    • Reduces target's Hit Points by W−X + 12% of focus bonus. (Every 2 seconds for 10 seconds)
    • Reduces target's Hit Points by Y−Z + 12% of focus bonus. (Every 2 seconds for 10 seconds)
    • Reduces target's Hit Points by W−X + 12% of focus bonus. (Every 2 seconds for 10 seconds)

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Pyromania Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Rally Edit

  • Effect ranges changed:
    • Heals group's Hit Points for X−Y + 100% of focus bonus.

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Rampage of the flamelord Edit

  • Effect ranges changed:
    • Deals U−V Fire + 100% of weapon damage.
    • Deals W−X Fire damage.
      • Deals Y−Z Fire damage.

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Reaver of air Edit

  • Max stack changed from "1" to "4"
  • Description changed from "With this Tribute active, any time the user hits an enemy target they have a chance to remove a Tribute from that enemy. This ability is self only." to "With this Enduring Tribute active, any time the user hits an enemy target they have a chance to remove a Tribute from that enemy. The higher this ability's tier, the greater its chance of success. Only four Enduring effects may be active on an individual at one time."

Reaver of fire Edit

  • Max stack changed from "1" to "4"
  • Description changed from "With this Mark active, any time the user hits an enemy target they have a chance to remove a Mark from that enemy. This ability is self only." to "With this Enduring Mark active, any time the user hits an enemy target they have a chance to remove a Mark from that enemy. The higher this ability's tier, the greater its chance of success. Only four Enduring effects may be active on an individual at one time."

Reaver of nature Edit

  • Max stack changed from "1" to "4"
  • Description changed from "This ability has a chance to remove a boon from the target on damage" to "With this Enduring Boon active, any time the user hits an enemy target they have a chance to remove a Boon from that enemy. The higher this ability's tier, the greater its chance of success. Only four Enduring effects may be active on an individual at one time."

Reaver of water Edit

  • Max stack changed from "1" to "4"
  • Description changed from "With this Blessing active, any time the user hits an enemy target they have a chance to remove a Blessing from that enemy. This ability is self only." to "With this Enduring Blessing active, any time the user hits an enemy target they have a chance to remove a Blessing from that enemy. The higher this ability's tier, the greater its chance of success. Only four Enduring effects may be active on an individual at one time."

Reflect Edit

  • Max stack changed from "1" to "4"
  • Description changed from "Creates a Boon on the user. This Boon lowers incoming damage and reflects it back at the attacker." to "Creates an Enduring Boon on the user. This Boon lowers incoming damage and reflects it back at the attacker. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Dampens user's incoming damage (Earth,Water,Nature,Fire,Air) by X.
    • 100% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Deals Y−Z Nature damage.

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Regrowth Edit

  • Effect ranges changed:
    • Heals group's Hit Points for X−Y + 12% of focus bonus. (Every 1 seconds for 5 seconds)

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Rejuvenating burst Edit

  • Effect ranges changed:
    • Heals target's Hit Points for X−Y + 100% of focus bonus.

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Rejuvenation Edit

  • Effect ranges changed:
    • Heals target's Hit Points for X−Y + 12% of focus bonus. (Every 1 seconds for 5 seconds)

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Renew Edit

  • Effect ranges changed:
    • Heals target's Hit Points for X−Y + 100% of weapon bonus.

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Ring of fire Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.
    • Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)

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Sacrifice Edit

  • Old effect:
    • Drains X + 100% of focus damage from the user's Hit Points, transferring 175% back to the target's Hit Points .
  • New effect:
    • Drains X + 100% of focus damage from the user's Hit Points, transferring 150% back to the target's Hit Points .

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Salvation Edit

  • Max stack changed from "1" to "4"
  • Description changed from "A Blessing that gives the user and their groupmates a chance to be automatically healed whenever they take damage." to "An Enduring Blessing that gives the user and their groupmates a chance to be automatically healed whenever they take damage. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • 15% chance to trigger whenever the target receives damage. The effect can trigger up to10 times.
    • Triggered effect:
      • Heals target's Hit Points for X−Y.

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Saving grace Edit

  • Max stack changed from "1" to "4"
  • Description changed from "A Tribute that has a chance to apply a small damage absorption shield to all nearby groupmates whenever they take damage." to "An Enduring Tribute that has a chance to apply a small damage absorption shield to all nearby groupmates whenever they take damage. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"

Scorch Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Serenity Edit

  • Effect ranges changed:
    • Heals target's Hit Points for X−Y + 100% of focus bonus.

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Shield of valor Edit

  • Max stack changed from "1" to "4"
  • Description changed from "Gives a Blessing to all nearby groupmates. If any of these groupmates are attacked there is a chance that their armor ratings will increase." to "Gives an Enduring Blessing to all nearby groupmates. If any of these groupmates are attacked there is a chance that their armor ratings will increase. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"

Shift fire Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of weapon damage.
    • Exchanges Fire charges with target.

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Shift water Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Exchanges Water charges with target.

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Shiver shout Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.
    • Decreases nearby opponents maximum movement rate by 15%.
    • Decreases nearby opponents Physical damage by Z%.

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Slam Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Stuns target for ability duration, target cannot move or act. (Duration:1 seconds)

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Smelt Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.
    • Decreases target's Physical damage by Z%.

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Solar shot Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Soul pact Edit

  • Effect ranges changed:
    • 100% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Heals target's Hit Points for W−X.
      • Reduces user's Hit Points by Y−Z.

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Spirit shroud Edit

  • Old effect:
    • Renders user immune to all Negative Spiritual effects.
    • Decreases user's Physical defense by X%.
    • Decreases user's Earth armor rating by 8.2%.
    • Decreases user's Water armor rating by 8.2%.
    • Decreases user's Nature armor rating by 8.2%.
    • Decreases user's Fire armor rating by 8.2%.
    • Decreases user's Air armor rating by 8.2%.
  • New effect:
    • Renders user immune to all Negative Spiritual effects.
    • Decreases user's Physical defense by X%.
    • Decreases user's Earth armor rating by Y%.
    • Decreases user's Water armor rating by Y%.
    • Decreases user's Nature armor rating by Y%.
    • Decreases user's Fire armor rating by Y%.
    • Decreases user's Air armor rating by Y%.

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Spirit of the ironwood Edit

  • Max stack changed from "1" to "4"
  • Description changed from "A Boon that increases the armor ratings of all groupmates near the user." to "An Enduring Boon that increases the armor ratings of all groupmates near the user. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Increases group's armor ratings (X EA, X WA, X NA, X FI, X AI).

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Spiritburn Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.
    • Decreases target's Spiritual damage by Z%.

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Squall Edit

  • Effect ranges changed:
    • Deals X−Y Water damage.
    • Knocks the target upwards.

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Stormseal Edit

  • Max stack changed from "1" to "4"
  • Description changed from "Gives a Tribute to all nearby groupmates. This Tribute reduces incoming damage and has a chance to apply another damage reduction effect each time the target is hit." to "Gives an Enduring Tribute to all nearby groupmates. This Tribute reduces incoming damage and has a chance to apply another damage reduction effect each time the target is hit. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Dampens group's incoming damage (Earth,Water,Nature,Fire,Air) by X.
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Dampens user's incoming damage (Water,Nature,Fire,Air) by Y. (Duration:15 seconds; Max Stack:4)

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Supernova Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.
    • Decreases user's physical abilities by Z%. (Duration:15 seconds)
      • Decreases user's spiritual abilities by Z%. (Duration:15 seconds)

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Surging strike Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of focus damage.

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Talisman of darkwoods Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 5% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Draws all charges on target to the Nature polarity.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 5% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Draws all charges on target to the Nature polarity.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Talisman of serpent's bite Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points by 2% of Maximum. (Duration:2 seconds)
      • Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points by 2% of Maximum. (Duration:2 seconds)
      • Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Talisman of serpent's stare Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • X% chance to trigger whenever the target uses an ability (Duration:4 seconds)
    • Triggered effect:
      • Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • X% chance to trigger whenever the target uses an ability (Duration:4 seconds)
    • Triggered effect:
      • Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Talisman of venom Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Talisman of withering Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Removes all Nature charges from target.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Removes all Nature charges from target.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Talisman of the heartlands Edit

  • Execution changed from "" to "0.5 seconds"
  • Effect wording changed, old effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Adds 1 Nature charge to user.
    • Renders user immune to all hostile effects. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:5 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:5 seconds; Max Stack:5)
  • New effect:
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Adds 1 Nature charge to user.
    • Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
      • Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
      • Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)

Toxic touch Edit

  • Old effect:
    • Deals W−X Nature + 100% of weapon damage.
    • 100% chance to trigger whenever the target receives healing
    • Triggered effect:
      • Reduces target's Hit Points by Y−Z.
  • New effect:
    • Deals W−X Nature + 100% of weapon damage.
    • 100% chance to trigger whenever the target receives healing. The effect can trigger up to2 times.
    • Triggered effect:
      • Reduces target's Hit Points by Y−Z.

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Toxify Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Decreases target's Incoming healing by Z%. (Duration:15 seconds; Max Stack:5)

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Traitor's curse Edit

  • Effect ranges changed:
    • Deals W−X Water + 100% of focus damage.
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Heals target's Hit Points for Y−Z.

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Twisting fate Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Decreases target's Incoming healing by Z%.

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Undertow Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Knocks the target towards source.

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Unstoppable strike Edit

  • Effect ranges changed:
    • Cures 1 newest Vortex Crystal effect from user.
    • Breaks all holds and restraints currently affecting user.
    • Rushes the target 5-45 meters towards the user. Cannot travel through other avatars. Deals X−Y Fire + 100% of weapon damage. (Duration:5 seconds)

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Venom splash Edit

  • Recharge changed from "" to "10s"
  • Old effect:
    • Deals W−X Nature + 100% of focus damage.
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Deals Y−Z Nature damage.
  • New effect:
    • Deals W−X Nature + 100% of focus damage.
    • 50% chance to trigger whenever the target receives damage. The effect can trigger up to5 times.
    • Triggered effect:
      • Deals Y−Z Nature damage.

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Vigor Edit

  • Max stack changed from "1" to "4"
  • Description changed from "Gives a Tribute to all nearby groupmates. This Tribute that increases the power of incoming healing abilities used on the target. There is also a chance the effect will stack each time the target is attacked." to "Gives an Enduring Tribute to all nearby groupmates. This Tribute that increases the power of incoming healing abilities used on the target. There is also a chance the effect will stack each time the target is attacked. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Increases group's Incoming healing by X%.
    • 50% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Increases user's Incoming healing by 3.69%. (Duration:15 seconds; Max Stack:4)

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Vitality Edit

  • Max stack changed from "1" to "4"
  • Description changed from "A Boon that increases the offensive ratings of all nearby groupmates." to "An Enduring Boon that increases the offensive ratings of all nearby groupmates. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect ranges changed:
    • Increases group's Physical Offense, Spiritual Offense values by X.

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Ward of the dark Edit

  • Max stack changed from "1" to "4"
  • Description changed from "Gives a Tribute to all nearby groupmates. If any of these groupmates are attacked there is a chance that their attacker's outgoing damage will be reduced." to "Gives an Enduring Tribute to all nearby groupmates. If any of these groupmates are attacked there is a chance that their attacker's outgoing damage will be reduced. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect wording changed, old effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Physical damage by X%. (Duration:180 seconds)
      • Decreases target's Spiritual damage by X%. (Duration:180 seconds)
  • New effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Physical damage by X%. (Duration:20 seconds)
      • Decreases target's Spiritual damage by X%. (Duration:20 seconds)

Ward of the heartless Edit

  • Max stack changed from "1" to "4"
  • Description changed from "Gives a Tribute to all nearby groupmates. If any of these groupmates are attacked, there is a chance that their attacker's maximum health will be lowered." to "Gives an Enduring Tribute to all nearby groupmates. If any of these groupmates are attacked, there is a chance that their attacker's maximum health will be lowered. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect wording changed, old effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points values by X. (Duration:180 seconds)
  • New effect:
    • 25% chance to trigger whenever the target receives damage
    • Triggered effect:
      • Decreases target's Hit Points values by X. (Duration:20 seconds)

Ward of the merciless Edit

  • Max stack changed from "1" to "4"
  • Description changed from "Gives a Tribute to all nearby groupmates. If any of these groupmates are attacked a portion of their attacker's health will be transferred to them." to "Gives an Enduring Tribute to all nearby groupmates. If any of these groupmates are attacked a portion of their attacker's health will be transferred to them. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"

Ward of the vengeful Edit

  • Max stack changed from "1" to "4"
  • Description changed from "Gives a Tribute to all nearby groupmates. If any of these groupmates are attacked there is a chance that their attacker will be Diseased. This Disease reduces the effectiveness of all incoming healing." to "Gives an Enduring Tribute to all nearby groupmates. If any of these groupmates are attacked there is a chance that their attacker will be Diseased. This Disease reduces the effectiveness of all incoming healing. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"
  • Effect wording changed, old effect:
    • 25% chance to trigger whenever the target receives damage. Effect is used up once triggered.
    • Triggered effect:
      • Decreases target's Incoming healing by X%. (Duration:180 seconds)
  • New effect:
    • 25% chance to trigger whenever the target receives damage. Effect is used up once triggered.
    • Triggered effect:
      • Decreases target's Incoming healing by X%. (Duration:20 seconds)

Ward of the wicked Edit

  • Max stack changed from "1" to "4"
  • Description changed from "Gives a Tribute to all nearby groupmates. If any of these groupmates are attacked there is a chance that their attacker's offensive and defensive ratings will be lowered." to "Gives an Enduring Tribute to all nearby groupmates. If any of these groupmates are attacked there is a chance that their attacker's offensive and defensive ratings will be lowered. Only four Enduring effects may be active on an individual at one time."
  • Recharge changed from "30s" to "10s"

Water scorn Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Removes all Water charges from target.

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Way of the brash Edit

  • Effect ranges changed:
    • Increases user's Spiritual offense by X%.
    • 100% chance to trigger whenever the target receives physical damage
    • Triggered effect:
      • Reduces user's Hit Points by Y−Z.

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Way of the tortoise Edit

  • Effect ranges changed:
    • Increases user's Physical defense by X%.
    • 100% chance to trigger whenever the target receives spiritual damage
    • Triggered effect:
      • Reduces user's Hit Points by Y−Z.

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Wildfire Edit

  • Effect ranges changed:
    • Deals X−Y Fire + 100% of focus damage.

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Wound Edit

  • Effect ranges changed:
    • Deals X−Y Water + 100% of weapon damage.
    • Decreases target's Hit Points values by Z.

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