These patch notes are for build 27438 which was introduced on September 26th, 2007.
FuryWiki notes[]
Abilities modified[]
Assassinate[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 30%
Beast of prey[]
- Equip point cost changed, see table below.
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Blood crypt[]
- Equip point cost changed, see table below.
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Blood taint[]
- Equip point cost changed, see table below.
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Bloodfire[]
- Effect wording changed, old effect:
- Increases group's Physical damage by X%.
- Increases group's Spiritual damage by X%.
- New effect:
- Increases group's Physical damage by X%.
- Increases group's Spiritual damage by X%.
- Renders group immune to all Bloodfire effects.
Boon of the earthmaster[]
- Equip point cost changed, see table below.
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Bramble[]
- Range changed from "0-40m [1m x 1m x 2m Area of Effect Wall]" to "5-40m [1m x 1m x 2m Area of Effect Wall]"
Butcher[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 15%
Canticle of Artaia[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Increases user's Hit Points by 2% of Maximum.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Increases user's Hit Points by 2% of Maximum.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Canticle of drought[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Removes all Water charges from target.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Removes all Water charges from target.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Canticle of life[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- Increases user's Incoming healing by X%.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- Increases user's Incoming healing by X%.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Canticle of slumber[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Sleeps target for ability duration, target cannot move or act. Effect ends if target receives damage. (Duration:3 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Sleeps target for ability duration, target cannot move or act. Effect ends if target receives damage. (Duration:3 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Canticle of the north[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 5% chance to trigger whenever the target receives damage
- Triggered effect:
- Draws all charges on target to the Water polarity.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 5% chance to trigger whenever the target receives damage
- Triggered effect:
- Draws all charges on target to the Water polarity.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Canticle of the river[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Adds 1 Water charge to user.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Adds 1 Water charge to user.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Cleave[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 30%
Contaminate[]
- Type changed from "" to "Poison"
- Max stack changed from "" to "1"
Countdown[]
- Equip point cost changed, see table below.
- Old effect:
- Deals W−X Fire + 100% of weapon damage.
- Deals Y−Z Fire damage. (15m Radius Sphere)
- New effect:
- Deals W−X Fire + 100% of weapon damage.
- Deals Y−Z Fire damage. (Duration:1 seconds) (10m Radius Sphere)
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Courage[]
- Effect wording changed, old effect:
- Increases group's Hit Points values by X.
- Increases group's Physical Defense, Spiritual Defense values by Y.
- New effect:
- Increases group's Hit Points values by X.
- Increases group's Physical Defense, Spiritual Defense values by Y.
- Renders group immune to all Courage effects.
Crucify[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 30%
Cruelty[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 30%
Death grip[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 30%
Devour[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 15%
Dispatch[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 15%
Execution[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 15%
Exterminate[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 30%
Firestorm[]
- Equip point cost changed, see table below.
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Fortitude[]
- Effect wording changed, old effect:
- Increases group's armor ratings (X EA, X WA, X NA, X FI, X AI).
- New effect:
- Increases group's armor ratings (X EA, X WA, X NA, X FI, X AI).
- Renders group immune to all Fortitude effects.
Frost skin[]
- Equip point cost changed, see table below.
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Group reflect[]
- Effect wording changed, old effect:
- Dampens group's incoming damage (Earth,Water,Nature,Fire,Air) by X.
- 100% chance to trigger whenever the target receives damage. Effect is used up once triggered.
- Triggered effect:
- Deals Y−Z Nature damage.
- New effect:
- Dampens group's incoming damage (Earth,Water,Nature,Fire,Air) by X.
- 100% chance to trigger whenever the target receives damage. Effect is used up once triggered.
- Triggered effect:
- Deals Y−Z Nature damage.
- Renders group immune to all Group Reflect effects.
Hymn of bloodrage[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Increases user's Physical Offense, Spiritual Offense values by X. (Duration:15 seconds)
- Increases user's Spiritual damage by Y%. (Duration:15 seconds)
- Increases user's Physical damage by Y%. (Duration:15 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Increases user's Physical Offense, Spiritual Offense values by X. (Duration:15 seconds)
- Increases user's Spiritual damage by Y%. (Duration:15 seconds)
- Increases user's Physical damage by Y%. (Duration:15 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Hymn of dragonfire[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Adds 1 Fire charge to user.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Adds 1 Fire charge to user.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Hymn of embers[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Removes all Fire charges from target.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Removes all Fire charges from target.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Hymn of enfeebling[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- X% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Physical damage by Y%. (Duration:5 seconds)
- Decreases target's Spiritual damage by Y%. (Duration:5 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- X% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Physical damage by Y%. (Duration:5 seconds)
- Decreases target's Spiritual damage by Y%. (Duration:5 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Hymn of flarefire[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 5% chance to trigger whenever the target receives damage
- Triggered effect:
- Draws all charges on target to the Fire polarity.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 5% chance to trigger whenever the target receives damage
- Triggered effect:
- Draws all charges on target to the Fire polarity.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Hymn of keres[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases nearby opponents Hit Points by 2% of Maximum. (5m Radius Sphere)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases nearby opponents Hit Points by 2% of Maximum. (5m Radius Sphere)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Hymn of soulfire[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points by 2% of Maximum.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points by 2% of Maximum.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Hymn of the forgefather[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 10% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points by 3% of Maximum.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 10% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points by 3% of Maximum.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Iceforge[]
- Effect wording changed, old effect:
- X% chance to trigger whenever the target causes physical damage to another
- Triggered effect:
- Roots target for ability duration, target cannot move but can use abilities normally. (Duration:12 seconds)
- New effect:
- X% chance to trigger whenever the target causes physical damage to another
- Triggered effect:
- Roots target for ability duration, target cannot move but can use abilities normally. (Duration:12 seconds)
- Renders user immune to all Iceforge effects.
Immolate[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 15%
Inspire[]
- Effect wording changed, old effect:
- Increases group's physical abilities by X%.
- New effect:
- Increases group's physical abilities by X%.
- Renders group immune to all Inspire effects.
Judgment[]
- Old effect:
- Drains X from the target's Hit Points (5m Radius Sphere), transferring 30% back to the Hit Points of user's group members within 10 meters.
- Drains Y + 30% of focus damage from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters.
- New effect:
- Drains X from the target's Hit Points (5m Radius Sphere), transferring 15% back to the Hit Points of user's group members within 10 meters.
- Drains Y + 30% of focus damage from the target's Hit Points, transferring 15% back to the Hit Points of user's group members within 10 meters.
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Killer's pirouette[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 15%
Kingslayer[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 30%
Life sap[]
- Charge changed from "-5" to "-4"
- Recharge changed from "3s" to "2s"
- Old effect:
- Drains X + 30% of focus damage from the target's Hit Points, transferring 100% back to the user's Hit Points .
- New effect:
- Drains X + 30% of focus damage from the target's Hit Points, transferring 50% back to the user's Hit Points .
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Lionheart[]
- Effect wording changed, old effect:
- Increases group's Hit Points values by X.
- New effect:
- Increases group's Hit Points values by X.
- Renders group immune to all Lionheart effects.
Litany of bracing wind[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Increases user's Earth armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
- Increases user's Water armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
- Increases user's Nature armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
- Increases user's Fire armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
- Increases user's Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Increases user's Earth armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
- Increases user's Water armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
- Increases user's Nature armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
- Increases user's Fire armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
- Increases user's Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Litany of stunning[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Stuns target for ability duration, target cannot move or act. (Duration:3 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Stuns target for ability duration, target cannot move or act. (Duration:3 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Litany of weakening[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Physical Offense, Spiritual Offense values by X. (Duration:10 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Physical Offense, Spiritual Offense values by X. (Duration:10 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Litany of the fade[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Cancels 1-3 random Blessing effects from nearby opponents. (5m Radius Sphere)
- Cancels 1-3 random Boon effects from nearby opponents. (5m Radius Sphere)
- Cancels 1-3 random Mark effects from nearby opponents. (5m Radius Sphere)
- Cancels 1-3 random Tribute effects from nearby opponents. (5m Radius Sphere)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Cancels 1-3 random Blessing effects from nearby opponents. (5m Radius Sphere)
- Cancels 1-3 random Boon effects from nearby opponents. (5m Radius Sphere)
- Cancels 1-3 random Mark effects from nearby opponents. (5m Radius Sphere)
- Cancels 1-3 random Tribute effects from nearby opponents. (5m Radius Sphere)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Litany of the leech[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 100% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points by 1% of Current.
- Increases user's Hit Points by 1% of Current.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 100% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points by 1% of Current.
- Increases user's Hit Points by 1% of Current.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Litany of the thunderlord[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Adds 1 Air charge to user.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Adds 1 Air charge to user.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Litany of the void[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Removes all Air charges from target.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Removes all Air charges from target.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Litany of the windwalker[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 5% chance to trigger whenever the target receives damage
- Triggered effect:
- Draws all charges on target to the Air polarity.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 5% chance to trigger whenever the target receives damage
- Triggered effect:
- Draws all charges on target to the Air polarity.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Lobotomize[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 30%
Maelstrom[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 15%
Maim[]
- Effect wording changed, old effect:
- Deals W−X Nature + 100% of weapon damage.
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Reduces target's Hit Points by Y−Z. (Every 1 seconds for 3 seconds; Max Stack:3)
- New effect:
- Deals W−X Nature + 100% of weapon damage.
- 50% chance to trigger whenever the target receives damage. Effect is used up once triggered.
- Triggered effect:
- Reduces target's Hit Points by Y−Z. (Every 1 seconds for 3 seconds; Max Stack:3)
Mask of the merciless[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 15%
Massacre[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 15%
Mirror air[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Effect wording changed, old effect:
- Reflects all Air aligned abilities back at origin.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- Reflects all Air aligned abilities back at origin.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Mirror fire[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Effect wording changed, old effect:
- Reflects all Fire aligned abilities back at origin.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- Reflects all Fire aligned abilities back at origin.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Mirror nature[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Effect wording changed, old effect:
- Reflects all Nature aligned abilities back at origin.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- Reflects all Nature aligned abilities back at origin.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Mirror water[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Effect wording changed, old effect:
- Reflects all Water aligned abilities back at origin.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- Reflects all Water aligned abilities back at origin.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Phalanx[]
- Effect wording changed, old effect:
- Increases group's Physical Defense, Spiritual Defense values by X.
- New effect:
- Increases group's Physical Defense, Spiritual Defense values by X.
- Renders group immune to all Phalanx effects.
Reaver of air[]
- Effect wording changed, old effect:
- X% chance to trigger whenever the target causes physical damage to another
- Triggered effect:
- Cancels 1 random Tribute effect from target.
- Y% chance to trigger whenever the target causes spiritual damage to another
- Triggered effect:
- Cancels 1 random Tribute effect from target.
- New effect:
- X% chance to trigger whenever the target causes physical damage to another
- Triggered effect:
- Cancels 1 random Tribute effect from target.
- Y% chance to trigger whenever the target causes spiritual damage to another
- Triggered effect:
- Cancels 1 random Tribute effect from target.
- Renders user immune to all Reaver of Air effects.
Reaver of fire[]
- Effect wording changed, old effect:
- X% chance to trigger whenever the target causes physical damage to another
- Triggered effect:
- Cancels 1 random Mark effect from target.
- Y% chance to trigger whenever the target causes spiritual damage to another
- Triggered effect:
- Cancels 1 random Mark effect from target.
- New effect:
- X% chance to trigger whenever the target causes physical damage to another
- Triggered effect:
- Cancels 1 random Mark effect from target.
- Y% chance to trigger whenever the target causes spiritual damage to another
- Triggered effect:
- Cancels 1 random Mark effect from target.
- Renders user immune to all Reaver of Fire effects.
Reaver of nature[]
- Effect wording changed, old effect:
- X% chance to trigger whenever the target causes physical damage to another
- Triggered effect:
- Cancels 1 random Boon effect from target.
- Y% chance to trigger whenever the target causes spiritual damage to another
- Triggered effect:
- Cancels 1 random Boon effect from target.
- New effect:
- X% chance to trigger whenever the target causes physical damage to another
- Triggered effect:
- Cancels 1 random Boon effect from target.
- Y% chance to trigger whenever the target causes spiritual damage to another
- Triggered effect:
- Cancels 1 random Boon effect from target.
- Renders user immune to all Reaver of Nature effects.
Reaver of water[]
- Effect wording changed, old effect:
- X% chance to trigger whenever the target causes physical damage to another
- Triggered effect:
- Cancels 1 random Blessing effect from target.
- Y% chance to trigger whenever the target causes spiritual damage to another
- Triggered effect:
- Cancels 1 random Blessing effect from target.
- New effect:
- X% chance to trigger whenever the target causes physical damage to another
- Triggered effect:
- Cancels 1 random Blessing effect from target.
- Y% chance to trigger whenever the target causes spiritual damage to another
- Triggered effect:
- Cancels 1 random Blessing effect from target.
- Renders user immune to all Reaver of Water effects.
Reflect[]
- Effect wording changed, old effect:
- Dampens user's incoming damage (Earth,Water,Nature,Fire,Air) by X.
- 100% chance to trigger whenever the target receives damage
- Triggered effect:
- Deals Y−Z Nature damage.
- New effect:
- Dampens user's incoming damage (Earth,Water,Nature,Fire,Air) by X.
- 100% chance to trigger whenever the target receives damage
- Triggered effect:
- Deals Y−Z Nature damage.
- Renders user immune to all Reflect effects.
Rising storm[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 30%
Salvation[]
- Effect wording changed, old effect:
- 15% chance to trigger whenever the target receives damage. The effect can trigger up to10 times.
- Triggered effect:
- Heals target's Hit Points for X−Y.
- New effect:
- 15% chance to trigger whenever the target receives damage. The effect can trigger up to10 times.
- Triggered effect:
- Heals target's Hit Points for X−Y.
- Renders group immune to all Salvation effects.
Saving grace[]
- Equip point cost changed, see table below.
- Effect wording changed, old effect:
- 10% chance to trigger whenever the target receives damage. The effect can trigger up to5 times.
- Triggered effect:
- Absorbs the next X damage done to user. (Duration:5 seconds)
- New effect:
- 10% chance to trigger whenever the target receives damage. The effect can trigger up to5 times.
- Triggered effect:
- Absorbs the next X damage done to user. (Duration:5 seconds)
- Renders group immune to all Saving Grace effects.
Template:Progression top Template:Progression row Template:Progression row |}
Shield of valor[]
- Equip point cost changed, see table below.
- Effect wording changed, old effect:
- 15% chance to trigger whenever the target receives damage. The effect can trigger up to10 times.
- Triggered effect:
- Increases target's armor ratings (X EA, X WA, X NA, X FI, X AI). (Duration:15 seconds; Max Stack:3)
- New effect:
- 15% chance to trigger whenever the target receives damage. The effect can trigger up to10 times.
- Triggered effect:
- Increases target's armor ratings (X EA, X WA, X NA, X FI, X AI). (Duration:15 seconds; Max Stack:3)
- Renders group immune to all Shield of Valor effects.
Template:Progression top Template:Progression row Template:Progression row |}
Slaughter[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 30%
Slayer's sweep[]
- Effect wording changed, old effect:
- New effect:
- Death Blow Hit Point Threshold: 15%
Soul feast[]
- Old effect:
- Drains X + 30% of focus damage from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters.
- Stuns target for ability duration, target cannot move or act. (Duration:4 seconds)
- New effect:
- Drains X + 30% of focus damage from the target's Hit Points, transferring 15% back to the Hit Points of user's group members within 10 meters.
- Stuns target for ability duration, target cannot move or act. (Duration:4 seconds)
Template:Progression top Template:Progression row Template:Progression row |}
Soul flux[]
- Old effect:
- Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)
- Drains X + 30% of focus damage from the target's Hit Points, transferring 100% back to the user's Hit Points .
- New effect:
- Stuns target for ability duration, target cannot move or act. (Duration:2 seconds)
- Drains X + 30% of focus damage from the target's Hit Points, transferring 50% back to the user's Hit Points .
Template:Progression top Template:Progression row Template:Progression row |}
Soul smite[]
- Old effect:
- Drains X + 30% of focus damage from the target's Hit Points, transferring 30% back to the Hit Points of user's group members within 10 meters.
- New effect:
- Drains X + 30% of focus damage from the target's Hit Points, transferring 15% back to the Hit Points of user's group members within 10 meters.
Template:Progression top Template:Progression row Template:Progression row |}
Soul tap[]
- Recharge changed from "3s" to "2s"
- Old effect:
- Drains X + 30% of weapon damage from the target's Hit Points, transferring 100% back to the user's Hit Points .
- New effect:
- Drains X + 30% of weapon damage from the target's Hit Points, transferring 50% back to the user's Hit Points .
Template:Progression top Template:Progression row Template:Progression row |}
Spirit of the ironwood[]
- Effect wording changed, old effect:
- Increases group's armor ratings (X EA, X WA, X NA, X FI, X AI).
- New effect:
- Increases group's armor ratings (X EA, X WA, X NA, X FI, X AI).
- Renders group immune to all Spirit of the Ironwood effects.
Stormseal[]
- Effect wording changed, old effect:
- Dampens group's incoming damage (Earth,Water,Nature,Fire,Air) by X.
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Dampens user's incoming damage (Water,Nature,Fire,Air) by Y. (Duration:15 seconds; Max Stack:4)
- New effect:
- Dampens group's incoming damage (Earth,Water,Nature,Fire,Air) by X.
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Dampens user's incoming damage (Water,Nature,Fire,Air) by Y. (Duration:15 seconds; Max Stack:4)
- Renders group immune to all Stormseal effects.
Supernova[]
- Equip point cost changed, see table below.
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Talisman of darkwoods[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 5% chance to trigger whenever the target receives damage
- Triggered effect:
- Draws all charges on target to the Nature polarity.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 5% chance to trigger whenever the target receives damage
- Triggered effect:
- Draws all charges on target to the Nature polarity.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Talisman of serpent's bite[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points by 2% of Maximum. (Duration:2 seconds)
- Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points by 2% of Maximum. (Duration:2 seconds)
- Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Talisman of serpent's stare[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- X% chance to trigger whenever the target uses an ability (Duration:4 seconds)
- Triggered effect:
- Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- X% chance to trigger whenever the target uses an ability (Duration:4 seconds)
- Triggered effect:
- Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Talisman of venom[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points by 2% of Maximum. (Every 2 seconds for 10 seconds)
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Talisman of withering[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Weapon" to "Any Styles"
- Effect wording changed, old effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Removes all Nature charges from target.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Removes all Nature charges from target.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Talisman of the heartlands[]
- Execution changed from "0.5 seconds" to "0.01 seconds"
- Style changed from "Any Focus" to "Any Styles"
- Effect wording changed, old effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Adds 1 Nature charge to user.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- New effect:
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Adds 1 Nature charge to user.
- Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Curse effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Poison effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Torment effects from user. (Duration:3 seconds; Max Stack:5)
- Cures 5 random Disease effects from user. (Duration:3 seconds; Max Stack:5)
- Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5)
- Cures 1 newest Vortex Crystal effect from user.
Vampire's thirst[]
- Old effect:
- Drains X + 30% of focus damage from the target's Hit Points, transferring 100% back to the user's Hit Points .
- New effect:
- Drains X + 30% of focus damage from the target's Hit Points, transferring 50% back to the user's Hit Points .
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Vigor[]
- Effect wording changed, old effect:
- Increases group's Incoming healing by X%.
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Increases user's Incoming healing by 3.69%. (Duration:15 seconds; Max Stack:4)
- New effect:
- Increases group's Incoming healing by X%.
- 50% chance to trigger whenever the target receives damage
- Triggered effect:
- Increases user's Incoming healing by 3.69%. (Duration:15 seconds; Max Stack:4)
- Renders group immune to all Vigor effects.
Virtue[]
- Equip point cost changed, see table below.
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Vitality[]
- Equip point cost changed, see table below.
- Effect wording changed, old effect:
- Increases group's Physical Offense, Spiritual Offense values by X.
- New effect:
- Increases group's Physical Offense, Spiritual Offense values by X.
- Renders group immune to all Vitality effects.
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Ward of the dark[]
- Equip point cost changed, see table below.
- Effect wording changed, old effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Physical damage by X%. (Duration:20 seconds)
- Decreases target's Spiritual damage by X%. (Duration:20 seconds)
- New effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Physical damage by X%. (Duration:20 seconds)
- Decreases target's Spiritual damage by X%. (Duration:20 seconds)
- Renders group immune to all Ward of the Dark effects.
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Ward of the heartless[]
- Equip point cost changed, see table below.
- Effect wording changed, old effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points values by X. (Duration:20 seconds)
- New effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Hit Points values by X. (Duration:20 seconds)
- Renders group immune to all Ward of the Heartless effects.
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Ward of the merciless[]
- Equip point cost changed, see table below.
- Effect wording changed, old effect:
- 100% chance to trigger whenever the target receives damage. The effect can trigger up to10 times.
- Triggered effect:
- Drains X from the target's Hit Points, transferring 100% back to the user's Hit Points .
- New effect:
- 100% chance to trigger whenever the target receives damage. The effect can trigger up to10 times.
- Triggered effect:
- Drains X from the target's Hit Points, transferring 50% back to the user's Hit Points .
- Renders group immune to all Ward of the Merciless effects.
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Ward of the vengeful[]
- Equip point cost changed, see table below.
- Effect wording changed, old effect:
- 25% chance to trigger whenever the target receives damage. Effect is used up once triggered.
- Triggered effect:
- Decreases target's Incoming healing by X%. (Duration:20 seconds)
- New effect:
- 25% chance to trigger whenever the target receives damage. Effect is used up once triggered.
- Triggered effect:
- Decreases target's Incoming healing by X%. (Duration:20 seconds)
- Renders group immune to all Ward of the Vengeful effects.
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Ward of the wicked[]
- Equip point cost changed, see table below.
- Effect wording changed, old effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Physical offense by X%. (Duration:20 seconds; Max Stack:3)
- Decreases target's Physical defense by X%. (Duration:20 seconds; Max Stack:3)
- Decreases target's Spiritual offense by X%. (Duration:20 seconds; Max Stack:3)
- Decreases target's Spiritual defense by X%. (Duration:20 seconds; Max Stack:3)
- New effect:
- 25% chance to trigger whenever the target receives damage
- Triggered effect:
- Decreases target's Physical offense by X%. (Duration:20 seconds; Max Stack:3)
- Decreases target's Physical defense by X%. (Duration:20 seconds; Max Stack:3)
- Decreases target's Spiritual offense by X%. (Duration:20 seconds; Max Stack:3)
- Decreases target's Spiritual defense by X%. (Duration:20 seconds; Max Stack:3)
- Renders group immune to all Ward of the Wicked effects.
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