| Charges 0
| Cooldown 30 seconds
| Cast Time 0.01 second
| Range Self Only
| Style Any Style
| Effect Defensive Stance
| Duration None
| Max Stack N/A
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| Description
| A defensive stance ability. While this stance is active, there is a chance the user will receive a Tribute whenever they are attacked. This Tribute increases armor ratings and is stackable.
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| Rank 1
| 50% chance to trigger whenever the target receives damage. Triggered Effect: Increases user's Earth, Water, Nature, Fire, and Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5) Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5) Cures 5 random Curse, Poison, Torment, and Disease effects from user. (Duration:3 seconds; Max Stack:5) Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5) Cures 1 newest Vortex Crystal effect from user.
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| Rank 2
| 50% chance to trigger whenever the target receives damage. Triggered Effect: Increases user's Earth, Water, Nature, Fire, and Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5) Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5) Cures 5 random Curse, Poison, Torment, and Disease effects from user. (Duration:3 seconds; Max Stack:5) Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5) Cures 1 newest Vortex Crystal effect from user.
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| Rank 3
| 50% chance to trigger whenever the target receives damage. Triggered Effect: Increases user's Earth, Water, Nature, Fire, and Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5) Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5) Cures 5 random Curse, Poison, Torment, and Disease effects from user. (Duration:3 seconds; Max Stack:5) Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5) Cures 1 newest Vortex Crystal effect from user.
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| Rank 4
| 50% chance to trigger whenever the target receives damage. Triggered Effect: Increases user's Earth, Water, Nature, Fire, and Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5) Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5) Cures 5 random Curse, Poison, Torment, and Disease effects from user. (Duration:3 seconds; Max Stack:5) Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5) Cures 1 newest Vortex Crystal effect from user.
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| Rank 5
| 50% chance to trigger whenever the target receives damage. Triggered Effect: Increases user's Earth, Water, Nature, Fire, and Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5) Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5) Cures 5 random Curse, Poison, Torment, and Disease effects from user. (Duration:3 seconds; Max Stack:5) Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5) Cures 1 newest Vortex Crystal effect from user.
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| Rank 6
| 50% chance to trigger whenever the target receives damage. Triggered Effect: Increases user's Earth, Water, Nature, Fire, and Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5) Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5) Cures 5 random Curse, Poison, Torment, and Disease effects from user. (Duration:3 seconds; Max Stack:5) Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5) Cures 1 newest Vortex Crystal effect from user.
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| Rank 7
| 50% chance to trigger whenever the target receives damage. Triggered Effect: Increases user's Earth, Water, Nature, Fire, and Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5) Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5) Cures 5 random Curse, Poison, Torment, and Disease effects from user. (Duration:3 seconds; Max Stack:5) Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5) Cures 1 newest Vortex Crystal effect from user.
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| Rank 8
| 50% chance to trigger whenever the target receives damage. Triggered Effect: Increases user's Earth, Water, Nature, Fire, and Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5) Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5) Cures 5 random Curse, Poison, Torment, and Disease effects from user. (Duration:3 seconds; Max Stack:5) Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5) Cures 1 newest Vortex Crystal effect from user.
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| Rank 9
| 50% chance to trigger whenever the target receives damage. Triggered Effect: Increases user's Earth, Water, Nature, Fire, and Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5) Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5) Cures 5 random Curse, Poison, Torment, and Disease effects from user. (Duration:3 seconds; Max Stack:5) Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5) Cures 1 newest Vortex Crystal effect from user.
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| Rank 10
| 50% chance to trigger whenever the target receives damage. Triggered Effect: Increases user's Earth, Water, Nature, Fire, and Air armor rating by 6.57%. (Duration:15 seconds; Max Stack:5) Renders user immune to all hostile effects. (Duration:3 seconds; Max Stack:5) Cures 5 random Curse, Poison, Torment, and Disease effects from user. (Duration:3 seconds; Max Stack:5) Pacifies user for ability duration, user can move but cannot act. (Duration:3 seconds; Max Stack:5) Cures 1 newest Vortex Crystal effect from user.
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